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bonus bBaseExp,n (exp %); possible?


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Posted

Please state what exactly you want. I can't tell by just reading the title

 

is there anyway to add a bonus to item example knife { bonus bBaseExp,10 } when is onequip everytime a player kill an monster it will gain bonus of 10% possible?

Posted (edited)

You can do it by using a script though..

- script BonusExpOnKill -1,{
 
OnNPCKillEvent:
 
if(isequipped(1234) && killedrid == 5678 ) { //Change 1234 to Item ID of the equip, change 5678 to monster ID if you need it to work on a specific monster only.
         set BaseExp,BaseExp+(NextBaseExp/10);
         set JobExp,JobExp+(NextJobExp/10);
       }
       end;
}
Edited by sandbox

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