QQfoolsorellina Posted January 8, 2014 Posted January 8, 2014 prontera,155,173,5 script test456 100,{ set .@smob1, bg_monster ( 1, "prontera", 155, 167, "poring 1", 1002, "" ) ; set .@smob2, bg_monster ( 2, "prontera", 161, 167, "poring 2", 1002, "" ) ; unitattack .@smob1, .@smob2 ; unitattack .@smob2, .@smob1 ; CLOSE; } How to let the summoned mobs attack each other outside the battleground ? Quote
AnnieRuru Posted January 8, 2014 Posted January 8, 2014 (edited) mob controller system ? http://rathena.org/board/topic/91000-make-this-query-check-on-1000-pet-intimacy/?p=238215 just patch it, even your code above will work ... even without using mobspawn script command yes, this source modification will make the monster able to detect other monster in battle.c if ( md->state.killer ) state |= BCT_ENEMY; //By default everyone hates mobs. EDIT: I know you are decent level scripter ... if you wanna learn mob controller script I can teach ya Edited January 8, 2014 by AnnieRuru 1 Quote
QQfoolsorellina Posted January 9, 2014 Author Posted January 9, 2014 mob controller system ? http://rathena.org/board/topic/91000-make-this-query-check-on-1000-pet-intimacy/?p=238215 just patch it, even your code above will work ... even without using mobspawn script command yes, this source modification will make the monster able to detect other monster in battle.c if ( md->state.killer ) state |= BCT_ENEMY; //By default everyone hates mobs.EDIT:I know you are decent level scripter ... if you wanna learn mob controller script I can teach ya thank you, I'll try the mob controller system , There are enough examples post by you, I just search it and set filter-name to yours , I think I can get the answer Quote
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QQfoolsorellina
How to let the summoned mobs attack each other outside the battleground ?
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