Jump to content
  • 0

Emperium can hit skill


erby

Question


  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  41
  • Reputation:   0
  • Joined:  08/26/13
  • Last Seen:  

i have question, why ican hit emperium using skill.?? where can i edit that script??

Link to comment
Share on other sites

6 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  219
  • Topics Per Day:  0.05
  • Content Count:  1181
  • Reputation:   141
  • Joined:  01/27/12
  • Last Seen:  

Your question is very vague! You don't mention what skill, what script, your revision number, when you have this issue, or anything else... Unless I just missed something somewhere.

 

Peopleperson49

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  41
  • Reputation:   0
  • Joined:  08/26/13
  • Last Seen:  

I do not even know where I find the script that i can edit the emperium, all skill can hit emperium sir..

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  219
  • Topics Per Day:  0.05
  • Content Count:  1181
  • Reputation:   141
  • Joined:  01/27/12
  • Last Seen:  

I mean more info like is it in a custom script such as King Of Emperium or is it with the normal WoE script?

 

Peopleperson49

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  41
  • Reputation:   0
  • Joined:  08/26/13
  • Last Seen:  

this is the koe script.. all skill can hit the emperium

 

 

- script KoE -1,{

OnInit:
disablenpc "The King#KoE";
disablenpc "Exit#KoE";
end;
OnWhisperGlobal:
if ( getgmlevel() < 99 ) end;
else if ( compare ( @whispervar0$, "on" ) ) goto L_start;
else if ( compare ( @whispervar0$, "off" ) ) goto L_end;
else end;
 
L_end:
announce "The King of Emperium Hill is over!", 0;
set .koe_start, 0;
enablenpc "Exit#KoE";
disablenpc "The King#KoE";
killmonsterall "guild_vs1";
end;L_start:
announce "The King of Emperium Hill has begun!", 0;
set .koe_start, 1;
enablenpc "The King#KoE";
disablenpc "Exit#KoE";
set $koegid, 0;
donpcevent "::OnRevKoE";
maprespawnguildid "guild_vs1", $koegid, 6;
monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";
end;
OnEmpDead:
set $koegid, getcharid(2);
announce "The current King of Emperium Hill is [ " + strcharinfo(0) + " ] from the [ " + strcharinfo(2) + " ] guild.", 0;
donpcevent "::OnRevKoE";
maprespawnguildid "guild_vs1", $koegid, 6;
sleep 500;
if ( .koe_start )
  monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";
end;
}// KoE Entrance
prontera,154,195,4 script The King#KoE 966,{
    mes "[The King]";
if ( getcharid(2) == 0 ) {
  mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000.";
  close;
}
    mes "Hello.";
    mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?";
if ( select ( "Yes", "No" ) == 2 ) close;
    switch( rand(1,4) ){
   case 1: warp "guild_vs1", 50, 88; end;
   case 2: warp "guild_vs1", 88, 50; end;
   case 3: warp "guild_vs1", 50, 11; end;
   case 4: warp "guild_vs1", 11, 50; end;
}
}
 
// KoE Exit
guild_vs1,49,56,5 script Exit#KoE 51,{
mes "[Exit]";
mes "See ya.";
next;
warp "Save",0,0;
end;
}
// Flags
guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{
set .@gid, $koegid;
if ( .@gid == 0 ) end;
mes "[King of Emperium Hill]";
mes "The Current King of Emperium Hill is the ["+ getguildname(.@gid) +"] guild.";
close;
OnRevKoE:
flagemblem $koegid;
end;
}
guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722
guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722
guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722
prontera,157,195,4 duplicate(koe_flag) King of Emperium Hill#5 722
guild_vs1 mapflag gvg
guild_vs1 mapflag nobranch
guild_vs1 mapflag nomemo
guild_vs1 mapflag nopenalty
guild_vs1 mapflag noreturn
guild_vs1 mapflag nosave
guild_vs1 mapflag noteleport
//guild_vs1 mapflag gvg_noparty
guild_vs1 mapflag nowarp
guild_vs1 mapflag nowarpto

 

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.00
  • Content Count:  2044
  • Reputation:   682
  • Joined:  10/09/12
  • Last Seen:  

http://rathena.org/board/topic/81302-im-using-annie-koe-script-but-need-some-modifications/?p=237227

apply that patch should work

if ( battle_getcurrentskill(src) > 0 ) return 0;
this will make ALL SKILLS (santuary included) will be disable to use skill on this emperium
  • Upvote 1
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  23
  • Topics Per Day:  0.01
  • Content Count:  41
  • Reputation:   0
  • Joined:  08/26/13
  • Last Seen:  

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...