This is with regards to the setcell cell_basilica scripts. I believe the actual basilica skill of arch bishops should prevent people who are on it to be able cast skills and prevent them from taking damage as well. But in my Server, when I used the setcell cell_basilica, the players on the cell cannot cast skills (correct) but the problem is they CAN be attacked and takes damage.
I dont know if it should be this way for cell_basilica or not, since my SRC has some modifications. But how can I make it that in cells that has the cell_basilica setcell effect the players on it will not be able to be attacked and not take damage like the orignal basilica skill intended to behave.
Can anyone show me SRC modifications to achieve this? I can pay for service if needed.
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johnbond
Hello guys.
This is with regards to the setcell cell_basilica scripts. I believe the actual basilica skill of arch bishops should prevent people who are on it to be able cast skills and prevent them from taking damage as well. But in my Server, when I used the setcell cell_basilica, the players on the cell cannot cast skills (correct) but the problem is they CAN be attacked and takes damage.
I dont know if it should be this way for cell_basilica or not, since my SRC has some modifications. But how can I make it that in cells that has the cell_basilica setcell effect the players on it will not be able to be attacked and not take damage like the orignal basilica skill intended to behave.
Can anyone show me SRC modifications to achieve this? I can pay for service if needed.
Thank you guys for your help always!
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