Wolfeh Posted November 20, 2013 Posted November 20, 2013 How would I increase damage and magic damage to all mobs? I've only seen mob ID's used with this bonus and found no example in which all mobs are affected. Do I just use 0? Quote
iraciz Posted November 20, 2013 Posted November 20, 2013 for all mobs exist the following script Physical: x means a value in percent bonus2 bAddRace,RC_NonBoss,X; bonus2 bAddRace,RC_Boss,X; Magical X =percent bonus bMatkRate,X; that increase damage and mdamage for all mobs, 1 Quote
Question
Wolfeh
How would I increase damage and magic damage to all mobs? I've only seen mob ID's used with this bonus and found no example in which all mobs are affected. Do I just use 0?
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