Jump to content
  • 0
Wolfeh

bAddDamageClass and bAddMagicDamageClass

Question

How would I increase damage and magic damage to all mobs? I've only seen mob ID's used with this bonus and found no example in which all mobs are affected. Do I just use 0?

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

for all mobs exist the following script

 

Physical:

 

x means a value in percent

bonus2 bAddRace,RC_NonBoss,X;

bonus2 bAddRace,RC_Boss,X;

 

Magical

X  =percent

bonus bMatkRate,X;

 

that increase damage and mdamage for all mobs, 

  • Upvote 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.