Mau Posted November 19, 2013 Posted November 19, 2013 any script that when you use warper and go to map like Hallow01 Town you need to finish its quest before entering ? Quote
nobukadnezar Posted November 19, 2013 Posted November 19, 2013 you have to put variable to player in the quest and then use that variables for validate warper. Quote
Patskie Posted November 19, 2013 Posted November 19, 2013 Upon finishing the quest set a character/account variable : set done, 1; set #done, 1; Before sending/warping players check if they have done your quest : if ( #done ) { warp "map",0,0; end; } if ( done ) { warp "map",0,0; end; } Quote
Mau Posted November 20, 2013 Author Posted November 20, 2013 Upon finishing the quest set a character/account variable : set done, 1; set #done, 1; Before sending/warping players check if they have done your quest : if ( #done ) { warp "map",0,0; end; } if ( done ) { warp "map",0,0; end; } oh i'll try this Quote
Question
Mau
any script that when you use warper and go to map like Hallow01 Town
you need to finish its quest before entering ?
3 answers to this question
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