Mau Posted November 19, 2013 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 120 Reputation: 3 Joined: 07/04/13 Last Seen: January 10, 2014 Share Posted November 19, 2013 any script that when you use warper and go to map like Hallow01 Town you need to finish its quest before entering ? Quote Link to comment Share on other sites More sharing options...
nobukadnezar Posted November 19, 2013 Group: Members Topic Count: 35 Topics Per Day: 0.01 Content Count: 163 Reputation: 7 Joined: 01/07/12 Last Seen: March 7, 2017 Share Posted November 19, 2013 you have to put variable to player in the quest and then use that variables for validate warper. Quote Link to comment Share on other sites More sharing options...
Patskie Posted November 19, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1702 Reputation: 241 Joined: 09/05/12 Last Seen: 3 hours ago Share Posted November 19, 2013 Upon finishing the quest set a character/account variable : set done, 1; set #done, 1; Before sending/warping players check if they have done your quest : if ( #done ) { warp "map",0,0; end; } if ( done ) { warp "map",0,0; end; } Quote Link to comment Share on other sites More sharing options...
Mau Posted November 20, 2013 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 120 Reputation: 3 Joined: 07/04/13 Last Seen: January 10, 2014 Author Share Posted November 20, 2013 Upon finishing the quest set a character/account variable : set done, 1; set #done, 1; Before sending/warping players check if they have done your quest : if ( #done ) { warp "map",0,0; end; } if ( done ) { warp "map",0,0; end; } oh i'll try this Quote Link to comment Share on other sites More sharing options...
Question
Mau
any script that when you use warper and go to map like Hallow01 Town
you need to finish its quest before entering ?
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