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Mau

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Everything posted by Mau

  1. Mau

    Help?

    got a problem when my server disconnect and i reconnect it.. players will warp at prontera 150 150.
  2. this isn't what i want.. hehe.. i'll just edit it.. thanks to Kidoand AnnieRuruhehe. +1 reputation to you.. ..thanks..
  3. got a problem in Nemo it said Failed in part1?
  4. Bump... to anyone is it possible. can somebody with kind heart
  5. can somebody do this? pleae
  6. Mau

    Help with fluxcp

    haha who set up you're server? make him Pay lol's hmm re install?
  7. Mau

    Help Woe Status ON

    i Already read this topic http://rathena.org/board/topic/62862-how-to-remove-this-error-in-flux-cp/
  8. 1% = 100 10% = 1000 100% = 10000 // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 10000 item_rate_common_boss: 10000 item_drop_common_min: 1 item_drop_common_max: 10000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 10000 item_rate_heal_boss: 10000 item_drop_heal_min: 1 item_drop_heal_max: 10000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 10000 item_rate_use_boss: 10000 item_drop_use_min: 1 item_drop_use_max: 10000 // The rate at which equipment is dropped. item_rate_equip: 10000 item_rate_equip_boss: 10000 item_drop_equip_min: 1 item_drop_equip_max: 10000 // The rate at which cards are dropped item_rate_card: 5000 item_rate_card_boss: 5000 item_drop_card_min: 1 item_drop_card_max: 5000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory item_rate_mvp: 1000 item_drop_mvp_min: 1 item_drop_mvp_max: 1000 // The rate adjustment for card-granted item drops. item_rate_adddrop: 1000 item_drop_add_min: 1 item_drop_add_max: 1000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 1000 item_drop_treasure_min: 1 item_drop_treasure_max: 1000 i think
  9. prontera,146,162,5 script Healer 1388,10,10{ set .@Price,0; // Zeny required for heal set .@Buffs,1; // Also buff players? (1: yes / 0: no) set .@Delay,0; // Heal delay, in seconds if (@HD > gettimetick(2)) end; if (.@Price) { message strcharinfo(0),"Healing costs "+.@Price+" Zeny."; if (Zeny < .@Price) end; if(select("^0055FFHeal^000000:^777777Cancel^000000") == 2) end; set Zeny, Zeny-.@Price; } specialeffect2 EF_HEAL2; percentheal 100,100; if (.@Buffs) { specialeffect2 EF_INCAGILITY; sc_start SC_INCREASEAGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } if (.@Delay) set @HD, gettimetick(2)+.@Delay; OnTouch: areapercentheal "prontera",147,165,151,159,100,100; atcommand "@repairall " + strcharinfo(0); dispbottom "You have been healed. and repaired"; end; } use this i think? put your duplicates
  10. Mau

    No Skill Mapflag

    can you make me an example like.. only sniper buffs are allowed in specific map
  11. im using 20130703? help! any one?
  12. i've got this errror using latest svn clif.c:10414:36: error: macro "msg_txt" requires 2 arguments, but only 1 given clif.c: In function 'clif_parse_WisMessage': clif.c:10414: error: 'msg_txt' undeclared (first use in this function) clif.c:10414: error: (Each undeclared identifier is reported only once clif.c:10414: error: for each function it appears in.)
  13. I really don't know how to fix this anymore i already configure or recheck all of my files and lua files im using 2013-07-03
  14. Mau

    Vending.c?

    vending.c: In function 'vending_purchasereq': vending.c:262: warning: 'item_name' may be used uninitialized in this function when i diff the extended vending by lilith
  15. Solved... thanks by the way
  16. Mau

    nodrop Mapflag?

    yeah it's not working it still dropping items bump
  17. Mau

    No Skill Mapflag

    how ? i dont understand it sorry
  18. nodrop mapflag isn't working
  19. Only buff skill allowed in the specific town? how to do that?
  20. yeah i tried that but update failed
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