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[BrowEdit] Adding textures


Question

Posted (edited)
When adding textures on the map i got a strange visual error: the right edge of a texture gets "stretched".
 
Notes: I'm using Olrox pre configured 620rev. When using Syouji 586rev the error also occurs. Using .grf data not extracted one. My data.grf comes from bRO client (updated).
 
Someone can help me out?

 

fjtu.png

 

 

Thanks in advance guys.
Sry for the bad english, not my main language.

Edited by Angelisk

4 answers to this question

Recommended Posts

Posted

This is a bit off topic, but, I recommend removing Grid Lines (under the view menu) when you apply textures. Sometimes textures appear to align nicely when you have grid lines on, but when you remove them, you will see that they don't match up. If you are using the same texture in a square, flipping the texture with the h, and v key can turn it horizontally and vertically respectively and allow for a continuous, smooth looking texture.

~Azura Skyy

Posted

@Vlync
Using a smaller resolution now, works perfectly.

 

@Azura
Yes, I know, not my first contact with BrowEdit (I already made some maps before, but that was a long time ago), but thanks anyway.


@topic
Problem solved.

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