Yoona Posted October 28, 2013 Group: Members Topic Count: 153 Topics Per Day: 0.03 Content Count: 567 Reputation: 18 Joined: 04/15/13 Last Seen: April 21, 2016 Share Posted October 28, 2013 I am amazed by this Event but, suddenly there was an error on the script i don't know what happened. by the way the error was npc_parsearcfile: Unknown syntax in file Error in Line 1 ( the script ) //======================================================================================== //Title: Asiong Salonga | Russian Roulette //Version: 1.0 //Author: Ghost //Created: 12/24/2011 //Released: 12/24/2011 //Compatibility: rAthena | eAthena //rAthena Topic: http://rathena.org/board/topic/58222-ghosts-scripts/ //Required File: http://www.mediafire.com/?ry9k4uolxlmj4kv //Reference: http://en.wikipedia.org/wiki/Russian_roulette //Note: Thanks to Z3R0, Arcenciel, and `KeiKun for helping me on making this script. //©2011-2012 Ghost //======================================================================================== izlude,120,96,6, script Asiong Salonga 731,{ //--Configuration goto Asiong; OnInit: set .NPC$, "[Asiong Salonga]"; //What is the NPC name? set .GMLevel, 90; //What is the minimum gm level to activate the event? set .GetSkull, 1; //Do you want to get the skulls of the dead after winning? 1: Enabled | 0:Disable set .Zeny, 0; //How much zeny you want the winner to get? | 0:Disable setarray .ItemID[0], 7179; //What is the Item ID of the prize? | 0:Disable setarray .ItemAmount[0],100; //How many pieces of the prize? setarray .DeathDialog$[0], "Sayonara!", "Hasta la vista, baby!", "Die!"; //What do you want the NPC will say when someone dies? setarray .AliveDialog$[0], "You lucky bastard!", "Bloody hell!", "Why can't you die!"; //What do you want the NPC will say when someone lives? end; //--End Asiong: mes .NPC$; mes "Russian Roulette is a potentially lethal game of chance in which participants place a single round in a revolver, spin the cylinder, place the muzzle against their head and pull the trigger."; if(.play == 2){ close; } switch(select("Play:"+((getgmlevel() >= .GMLevel)?"Activate":"")+"")){ case 1: if((.play == 1) && (.pReg < .maxplayer)){ for(set .@i, 0; .@i < .maxplayer; set .@i, .@i + 1){ if(.playerlist$[.@i] == strcharinfo(0)){ next; mes .NPC$; mes "You are already registered!"; close; } } set .playerlist$[.pReg], strcharinfo(0); set .pReg, .pReg + 1; announce "["+.pReg+"/"+.maxplayer+"] "+strcharinfo(0)+" is registered.",bc_all; if(.pReg == .maxplayer){ goto PlayRR; } close; } else if((.pReg == .maxplayer) && (.play == 1)){ next; mes .NPC$; mes "No open slot available."; close; } next; mes .NPC$; mes "Event has not yet started."; close; case 2: next; mes .NPC$; mes "What is the maximum player?"; input .maxplayer; if(.maxplayer < 2){ dispbottom "Max player must be greater than 1."; close; } set .maxplayer, .maxplayer; set .play, 1; announce "[Russian Roulette] Registration is open. "+.maxplayer+" players needed!",bc_all; close; } close; PlayRR: close2; detachrid; copyarray .copiedplayer$[0], .playerlist$[0], 128; set .play, 2; announce "[Russian Roulette] Thrilling trigger pulls are about to start!",bc_all; announce "Active Player Listing",bc_all,0xFFFFFF; for(set .@i, 0; .@i < getarraysize(.playerlist$); set .@i, .@i + 1){ set .@j, .@j + 1; announce ""+.@j+". "+.playerlist$[.@i]+"",bc_all,0xFFFFFF; sleep2 1000; } announce "Do not disconnect. You will be disqualified!",bc_all,0xFFFFFF; callsub OnSpin; close; OnSpin: set .spin, rand(0, .pReg - 1); attachrid(getcharid(3, .playerlist$[.spin])); callsub OnCheck; announce .NPC$ +" The revolver is spinning . . .",bc_all; sleep2 3000; announce .NPC$ +" Revolver slowly stopped spinning . . .",bc_all; sleep2 2000; announce .NPC$ +" The revolver is pointing to "+ strcharinfo(0) +" . . .",bc_all; sleep2 3000; announce .NPC$ +" Pull the trigger now "+ strcharinfo(0),bc_all; callsub OnCheck; callsub OnShoot; sleep2 3000; callsub OnSpin; return; OnShoot: if(rand(1, 3) == 1){ soundeffectall "Revolver.wav", 0; sleep2 2300; specialeffect2 669; specialeffect2 531; percentheal -100, -100; deletearray .playerlist$[.spin], 1; set .pReg, .pReg - 1; announce "["+.pReg+"/"+.maxplayer+"] "+strcharinfo(0)+" is out!",bc_all,0xFF0000; announce ""+.NPC$+" "+.deathdialog$[rand(1, getarraysize(.deathdialog))]+"", bc_all,0xFF0000; } else { soundeffectall "Revolver.wav", 0; sleep2 2300; specialeffect2 675; specialeffect2 522 + rand(1,14); announce ""+.NPC$+" "+.alivedialog$[rand(1, getarraysize(.alivedialog))]+"", bc_all,0xFF0000; } return; OnCheck: if(.pReg <= 0){ announce .NPC$ +" No winner! They all disappear!",bc_all; callsub CleanUp; } else if((.pReg == 1) && (.maxplayer <= 2) && (getarraysize(.disqualified$))){ announce .NPC$ +" No winner! A player has been disqualified in 2 player mode.",bc_all; callsub CleanUp; } else if((.pReg == 1) && (.maxplayer >= 2)){ announce .NPC$ +" We got a winner! Congratulations "+strcharinfo(0)+"!",bc_all; if(.GetSkull){ for(set .@i, 0; .@i < .maxplayer; set .@i, .@i + 1){ if(strcharinfo(0) != .copiedplayer$[.@i]){ getnameditem 7420, .copiedplayer$[.@i]; } } } for(set .@i, 0; .@i < getarraysize(.ItemID); set .@i, .@i + 1){ if(.ItemID){ getitem .ItemID[.@i], .ItemAmount[.@i]; } } if(.Zeny){ set Zeny, Zeny + .Zeny; } callsub CleanUp; } return; OnPCLogoutEvent: if(.play){ setarray .disqualified$[.@l], strcharinfo(0); set .@l, .@l + 1; for(set .@i, 0; .@i < .maxplayer; set .@i, .@i + 1){ if(.playerlist$[.@i] == strcharinfo(0)){ deletearray .playerlist$[.@i], 1; set .pReg, .pReg - 1; announce "["+.pReg+"/"+.maxplayer+"] "+strcharinfo(0)+" has disqualified.",bc_all,0xFF0000; break; } } } end; //--Clean Variables CleanUp: set .play, 0; set .pReg, 0; set .maxplayer, 0; deletearray .playerlist$, 128; deletearray .copiedplayer$, 128; deletearray .disqualified$, 128; end; //--End } can somene fix this script? 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Peopleperson49 Posted October 28, 2013 Group: Members Topic Count: 219 Topics Per Day: 0.05 Content Count: 1181 Reputation: 141 Joined: 01/27/12 Last Seen: July 15, 2024 Share Posted October 28, 2013 I installed it and tested it out. No errors at all. Even played it some. Its pretty cool, but I don't like how automated it is. I perfer to click stuff myself. The only advantage to automation is that it prevents a player from going afk during the game. Peopleperson49 Quote Link to comment Share on other sites More sharing options...
Yoona Posted October 28, 2013 Group: Members Topic Count: 153 Topics Per Day: 0.03 Content Count: 567 Reputation: 18 Joined: 04/15/13 Last Seen: April 21, 2016 Author Share Posted October 28, 2013 I did was changing the bc_all; into bc_all, bc_blue; just that and then when i use @relaodscript the error came out. Quote Link to comment Share on other sites More sharing options...
Question
Yoona
I am amazed by this Event but, suddenly there was an error on the script i don't know what happened. by the way the error was
npc_parsearcfile: Unknown syntax in file
Error in Line 1 ( the script )
can somene fix this script?
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