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Requesting Save NPC


Checkmate

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Hi.. rAThena... 
Can someone sharing the simple and working script of save point npc?..?

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*savepoint "<map name>",<x>,<y>;

*save "<map name>",<x>,<y>;

These commands save where the invoking character will return to upon clicking

"Return to Save Point", after death and in some other cases. The two versions are

equivalent. They ignore any and all mapflags, and can make a character respawn where

no teleportation is otherwise possible.

    savepoint "place",350,75;

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prontera,150,150,0    script    Sample    100,{

    getmapxy(.@map$, .@x, .@y, 0);

    savepoint .@map$, .@x, .@y;

    end;

}

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prontera,150,150,0    script    Sample    100,{

    getmapxy(.@map$, .@x, .@y, 0);

    savepoint .@map$, .@x, .@y;

    end;

}

Sir.. how to set this thig up...

im trying this 

 

 prontera,154,184,3    script    SaveHere    100,{
    getmapxy(.@map$, .@x, .@y, 0);
    savepoint prontera,156,181;
    end;
}

No npc appear... Lol?

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prontera,150,150,0<TAB>script<TAB>Sample<TAB>100,{   

getmapxy(.@map$, .@x, .@y, 0);

    savepoint .@map$, .@x, .@y;

    end;

}

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use kafra XD



steal kafras SCRIPT

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