Mr BrycE Posted September 27, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Share Posted September 27, 2013 Hi, i want to ask. I have a custom item for example an etc item, like a gold coin. I want to duplicate it with another name, but with different db# and db description. should i add another drop item in the drop folder for the duplicate one? OR the accessory id , accname. lua file will just copy the the drop if i put the same id number as the 1st one in the db? as for the resnametable the name should be like in accname.lua to work? it's because the drop sprite is the same. am i right? please leave an advise, because im planning to duplicate many items before i start. Quote Link to comment Share on other sites More sharing options...
Limestone Posted September 27, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted September 27, 2013 in etc items, no need to edit the accname.lua because its only for headgears.. you must only edit the Idnum2desc, idnum2itemname, and the idnum2res, for example your coin is 671, and then you want to duplicate it, for example the duplicate id for 671 is 20000, you need to copy the idnum2res of ID 671 and make a new ID (20000) Quote Link to comment Share on other sites More sharing options...
Mr BrycE Posted September 27, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Author Share Posted September 27, 2013 hmm, so. only idnum2res? and a new id that's it? Quote Link to comment Share on other sites More sharing options...
Limestone Posted September 27, 2013 Group: Members Topic Count: 155 Topics Per Day: 0.03 Content Count: 647 Reputation: 16 Joined: 11/21/11 Last Seen: December 28, 2022 Share Posted September 27, 2013 well also the idnum2itemname for the item's name and the idnum2itemdesc for the item description. Quote Link to comment Share on other sites More sharing options...
Vincent Posted October 3, 2013 Group: Members Topic Count: 130 Topics Per Day: 0.03 Content Count: 528 Reputation: 18 Joined: 09/11/12 Last Seen: March 5, 2020 Share Posted October 3, 2013 hmm, so. only idnum2res? and a new id that's it? Clientside: idnum2itemdesctable.txt <= New item effect idnum2itemdisplaynametable.txt <= New item Name idnum2itemresnametable.txt <= the sprite name of the item [Add here the sprite name of item which u want to duplicate] Quote Link to comment Share on other sites More sharing options...
Mr BrycE Posted October 4, 2013 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 595 Reputation: 24 Joined: 02/23/12 Last Seen: April 1, 2018 Author Share Posted October 4, 2013 hehe thanks for all the help, it is now done. Quote Link to comment Share on other sites More sharing options...
Question
Mr BrycE
Hi, i want to ask.
I have a custom item for example
an etc item, like a gold coin.
I want to duplicate it with another name, but with different db# and db description.
should i add another drop item in the drop folder for the duplicate one?
OR the accessory id , accname. lua file will just copy the the drop if i put the same id number as the 1st one in the db?
as for the resnametable the name should be like in accname.lua to work? it's because the drop sprite is the same. am i right?
please leave an advise, because im planning to duplicate many items before i start.
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