ShiroYasha Posted September 12, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 57 Reputation: 0 Joined: 08/25/13 Last Seen: September 22, 2013 Share Posted September 12, 2013 What will i place when i add a percentage like DMG to Demi Humans Inc. to 10%? Quote Link to comment Share on other sites More sharing options...
Zeiyan Posted September 12, 2013 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 275 Reputation: 23 Joined: 01/06/13 Last Seen: September 1, 2024 Share Posted September 12, 2013 (edited) bonus2 bAddRace,n,x; +x% physical damage against race n n: 0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect, 5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon, 10=Boss monster, 11=Other than (normal monster) boss monster Check your doc/item_bonus.txt in doc folder for more item bonuses Edited September 12, 2013 by Emistry updated contents. Quote Link to comment Share on other sites More sharing options...
ShiroYasha Posted September 12, 2013 Group: Members Topic Count: 17 Topics Per Day: 0.00 Content Count: 57 Reputation: 0 Joined: 08/25/13 Last Seen: September 22, 2013 Author Share Posted September 12, 2013 wait i mean in my item_db should i place the % sign? after the integer? Quote Link to comment Share on other sites More sharing options...
Emistry Posted September 12, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: 7 hours ago Share Posted September 12, 2013 bonus2 bAddRace,RC_DemiHuman,10; you dont need to add any percentage symbol... beside you can get tons of example of these effect within db/re/item_db.txt 1 Quote Link to comment Share on other sites More sharing options...
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ShiroYasha
What will i place when i add a percentage like DMG to Demi Humans Inc. to 10%?
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