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Special effect that have time limit.


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Posted (edited)

Hello, How to make this last for 3 minutes clif_specialeffect(bl, 679, AREA); or how to make it display when a specific status is set?

Because I want to create a scroll for aura. If they use the scroll they have a effect that will last only in 3minutes.

Example is this.

 

int skill_enchant_elemental_end (struct block_list *bl, int type)
{
struct status_change *sc;
const enum sc_type scs[] = { SC_ENCPOISON, SC_ASPERSIO, SC_FIREWEAPON, SC_WATERWEAPON, SC_WINDWEAPON, SC_EARTHWEAPON, SC_SHADOWWEAPON, SC_GHOSTWEAPON, SC_ENCHANTARMS };
int i;
nullpo_ret(bl);
nullpo_ret(sc= status_get_sc(bl));

clif_specialeffect(bl, 382, ALL_CLIENT);
if (!sc->count) return 0;

for (i = 0; i < ARRAYLENGTH(scs); i++)
  if (type != scs[i] && sc->data[scs[i]])
   status_change_end(bl, scs[i], INVALID_TIMER);
  
return 0;
}
 

 

The problem is the effect will be lost if you try to warp or use flywings. I want the effect to last until a certain time.

Edited by Reducto

1 answer to this question

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