ajaytrix Posted July 27, 2013 Posted July 27, 2013 (edited) Requesting for that script/NPC. I'm requesting for a customized script, ( so I can add/remove the specific items manually ). Not this one : trunk/conf/battle/drops.conf Example : Player is hunting, [specific item] got into his inventory. It will broadcast/announce worldwide: [ player ] got [ specific item ]! Thanks. Edited July 27, 2013 by ajaytrix Quote
Patskie Posted July 27, 2013 Posted July 27, 2013 trunk/conf/battle/drops.conf // Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) *** // This can be set to any value between 0~10000. // Note: It also announces STEAL skill usage with rare items // 0 = don't show announces at all // 1 = show announces for 0.01% drop chance items // 333 = show announces for 3.33% or lower drop chance items // 10000 = show announces for all items rare_drop_announce: 0 Quote
ajaytrix Posted July 27, 2013 Author Posted July 27, 2013 Thank you for the reply sir Patskie, but what I'm looking for is a script. [ For adding specific items purposes ] Quote
whitesn Posted July 27, 2013 Posted July 27, 2013 I don't think there is any label when player get item yet, maybe you can do it with src modification. Except the drop is based on NPC Script instead of DB Quote
Question
ajaytrix
Requesting for that script/NPC.
I'm requesting for a customized script, ( so I can add/remove the specific items manually ).
Not this one : trunk/conf/battle/drops.conf
Example :
Player is hunting, [specific item] got into his inventory.
It will broadcast/announce worldwide: [ player ] got [ specific item ]!
Thanks.
3 answers to this question
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