Mad Walker Posted July 7, 2013 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Share Posted July 7, 2013 (edited) Item on equip changes name of wearer, for example I equip an Angel Ring(name of the item) then my name is Test. The output will be [Angel]Test. But upon unequipping the item, your name will be back to Test. Edited July 7, 2013 by Qube Eks Quote Link to comment Share on other sites More sharing options...
Patskie Posted July 7, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1702 Reputation: 241 Joined: 09/05/12 Last Seen: 14 hours ago Share Posted July 7, 2013 dunno if this will work on item. didn't try this using items lol. { query_sql "UPDATE `char` SET `name` = '"+escape_sql("<DESIRED NAME>")+"' WHERE `char_id` = '"+getcharid(0)+"'"; } Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 7, 2013 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Author Share Posted July 7, 2013 it didn't work. It says check the syntax. Quote Link to comment Share on other sites More sharing options...
Skorm Posted July 7, 2013 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: Friday at 02:41 AM Share Posted July 7, 2013 I'd use fakename for something like this it's the only way to get that real-time name change effect. //Example 1599,Angra_Manyu,Angra Manyu,4,1,,10,200,,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,{ bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100; },{ callfunc("F_Namer",1599); },{ callfunc("F_Namer"); } function script F_Namer { explode(.@item$,getitemname(getarg(0,574))," "); if(.@item$[0]!="Egg") atcommand "@fakename ["+.@item$[0]+"]"+strcharinfo(0); else atcommand "@fakename"; end; } Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 7, 2013 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Author Share Posted July 7, 2013 but fakename takes away the guild's name right? Quote Link to comment Share on other sites More sharing options...
Skorm Posted July 7, 2013 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: Friday at 02:41 AM Share Posted July 7, 2013 but fakename takes away the guild's name right?Yup Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 7, 2013 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Author Share Posted July 7, 2013 thanks for the help Skorm. I used your idea though. { atcommand "@fakename [Dragon] "+strcharinfo(0)+" "; }',' {atcommand "@fakename";}'); then I applied a patch that shows guild name and party name. Quote Link to comment Share on other sites More sharing options...
Skorm Posted July 7, 2013 Group: Forum Moderator Topic Count: 33 Topics Per Day: 0.01 Content Count: 1282 Reputation: 393 Joined: 02/03/12 Last Seen: Friday at 02:41 AM Share Posted July 7, 2013 thanks for the help Skorm. I used your idea though. { atcommand "@fakename [Dragon] "+strcharinfo(0)+" "; }',' {atcommand "@fakename";}'); then I applied a patch that shows guild name and party name.Great I thought I heard something about that do you have the link to it I'd also be interested init. Quote Link to comment Share on other sites More sharing options...
Mad Walker Posted July 7, 2013 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 9 Joined: 06/25/12 Last Seen: October 31, 2016 Author Share Posted July 7, 2013 here: http://rathena.org/board/topic/60188-fakename-show-guildparty/ Quote Link to comment Share on other sites More sharing options...
Question
Mad Walker
Item on equip changes name of wearer, for example I equip an Angel Ring(name of the item) then my name is Test.
The output will be [Angel]Test. But upon unequipping the item, your name will be back to Test.
Edited by Qube EksLink to comment
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