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Little help once again :3


Question

Posted

*A warper to a certain map that requires a certain item.

*After consuming item, player can use the warper but for 1hr only.

*After an hour, he can enter again only after a day.

*basically, one hour per day.

*This is an account based timer not per character

 

More specific explanation:

sample: required item is 607

 

NPC will require the player to be max-ed level 99 with 1pc of  607 as requirement.

If confirmed, NPC will consume 1pc of 607 then player can now use the warper freely for 1hr.

Also, while player is in the map, player has only 1 hr to stay. After an hour, he will be warped out from the map.

After his time expires, there will be one day delay before he can enter again.

After a day, NPC will again require the item and so on.

 

Please help thanks :3

 

 

 

2 answers to this question

Recommended Posts

Posted
prontera,150,150,5	script	special warper	456,{
function t;

	.@item_required = 607;
	.@timer_allow = 3600;	// allow to warp 1h
	.@level_required = 99;
	.@special_map$ = "geffen";

	if ( #allow_use_warper && #allow_use_warper > gettimetick(2) ) {
		mes "you can use the warp for "+ t( #allow_use_warper - gettimetick(2) );
		next;
	}
	else {
		if ( #allow_use_warper && #allow_use_warper < gettimetick(2) ) {
			#allow_use_warper = 0;
			setd ".allow_"+ getcharid(3), 0;
		}
		if ( BaseLevel < .@level_required ) {
			mes "you must be level "+ .@level_required +" to go further.";
			close;
		}
		else if ( countitem( .@item_required ) < 0 ) {
			mes "you need a "+ getitemname( .@item_required );
			close;
		}
		else if ( #delay_special_warp > gettimetick(2) ) {
			mes "I'm sorry you can't use this warper. you must wait "+ t( #delay_special_warp - gettimetick(2) );
			close;
		}
	}
	select( "use warper" );
	warp .@special_map$,0,0;	// your warp map
	if ( !#allow_use_warper ) {
		#allow_use_warper = gettimetick(2) + .@timer_allow;
		#delay_special_warp = gettimetick(2) + 86400 * 7;	// 1 week of delay
	}
	if ( !getd( ".allow_"+ getcharid(3) ) ) {
		setd ".allow_"+ getcharid(3), 1;
		attachnpctimer;
		initnpctimer;
	}
	end;
OnTimer300000:	// check timer every 5mins
OnTimer600000:
OnTimer900000:
OnTimer1200000:
OnTimer1500000:
OnTimer1800000:
OnTimer2100000:
OnTimer2400000:
OnTimer2700000:
OnTimer3000000:
OnTimer3300000:
OnTimer3600000:
	if ( strcharinfo(3) == .@special_map$ && #allow_use_warper && #allow_use_warper < gettimetick(2) ) {
		stopnpctimer;
		warp "prontera",0,0;
		message strcharinfo(0), "end of time";
		setd ".allow_"+ getcharid(3), 0;
	}
	else if ( strcharinfo(3) != .@special_map$ )
		stopnpctimer;
	end;
function t {
function s;
	set .@left, getarg(0);
	if ( .@left <= 0 ) return getarg(0);
	set .@day, .@left / 86400;
	set .@hour, .@left % 86400 / 3600;
	set .@min, .@left % 3600 / 60;
	set .@sec, .@left % 60;
	return ( ( .@day ? .@day +" day"+ s( .@day ) : "" ) + ( .@hour ? .@hour +" hour"+ s( .@hour ) : "" ) + ( .@min ? .@min +" min"+ s( .@min ) : "" ) + ( .@sec ? .@sec +" sec"+ s( .@sec,1 ) : "" ) );
function s { return ( ( getarg(0) > 1 ? "s" : "" ) + ( getarg(1,0) ? "" : " " ) ); }
}
}

Try this one

  • Upvote 1
Posted
prontera,150,150,5	script	special warper	456,{
function t;

	.@item_required = 607;
	.@timer_allow = 3600;	// allow to warp 1h
	.@level_required = 99;
	.@special_map$ = "geffen";

	if ( #allow_use_warper && #allow_use_warper > gettimetick(2) ) {
		mes "you can use the warp for "+ t( #allow_use_warper - gettimetick(2) );
		next;
	}
	else {
		if ( #allow_use_warper && #allow_use_warper < gettimetick(2) ) {
			#allow_use_warper = 0;
			setd ".allow_"+ getcharid(3), 0;
		}
		if ( BaseLevel < .@level_required ) {
			mes "you must be level "+ .@level_required +" to go further.";
			close;
		}
		else if ( countitem( .@item_required ) < 0 ) {
			mes "you need a "+ getitemname( .@item_required );
			close;
		}
		else if ( #delay_special_warp > gettimetick(2) ) {
			mes "I'm sorry you can't use this warper. you must wait "+ t( #delay_special_warp - gettimetick(2) );
			close;
		}
	}
	select( "use warper" );
	warp .@special_map$,0,0;	// your warp map
	if ( !#allow_use_warper ) {
		#allow_use_warper = gettimetick(2) + .@timer_allow;
		#delay_special_warp = gettimetick(2) + 86400 * 7;	// 1 week of delay
	}
	if ( !getd( ".allow_"+ getcharid(3) ) ) {
		setd ".allow_"+ getcharid(3), 1;
		attachnpctimer;
		initnpctimer;
	}
	end;
OnTimer300000:	// check timer every 5mins
OnTimer600000:
OnTimer900000:
OnTimer1200000:
OnTimer1500000:
OnTimer1800000:
OnTimer2100000:
OnTimer2400000:
OnTimer2700000:
OnTimer3000000:
OnTimer3300000:
OnTimer3600000:
	if ( strcharinfo(3) == .@special_map$ && #allow_use_warper && #allow_use_warper < gettimetick(2) ) {
		stopnpctimer;
		warp "prontera",0,0;
		message strcharinfo(0), "end of time";
		setd ".allow_"+ getcharid(3), 0;
	}
	else if ( strcharinfo(3) != .@special_map$ )
		stopnpctimer;
	end;
function t {
function s;
	set .@left, getarg(0);
	if ( .@left <= 0 ) return getarg(0);
	set .@day, .@left / 86400;
	set .@hour, .@left % 86400 / 3600;
	set .@min, .@left % 3600 / 60;
	set .@sec, .@left % 60;
	return ( ( .@day ? .@day +" day"+ s( .@day ) : "" ) + ( .@hour ? .@hour +" hour"+ s( .@hour ) : "" ) + ( .@min ? .@min +" min"+ s( .@min ) : "" ) + ( .@sec ? .@sec +" sec"+ s( .@sec,1 ) : "" ) );
function s { return ( ( getarg(0) > 1 ? "s" : "" ) + ( getarg(1,0) ? "" : " " ) ); }
}
}

Try this one

Thanks Capuche! I'll try this one later once i get home :3

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