Mabuhay Posted June 22, 2013 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted June 22, 2013 (edited) I wanna help on a little edit for my script. I want to manually set the number of special zombies in-game and number of normal zombies. Also, i want to reset the no skill mapflag after the event has ended. here is my script: removed Thanks Edited June 30, 2013 by MrVandalBus Quote Link to comment Share on other sites More sharing options...
Emistry Posted June 23, 2013 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2371 Joined: 10/28/11 Last Seen: 12 minutes ago Share Posted June 23, 2013 L_End: .count = 0; announce "All special zombies are dead. Apocalypse has ended.", 0; killmonster @map$, strnpcinfo(0)+"::OnCorrectKill"; killmonster @map$, strnpcinfo(0)+"::OnWrongKill"; removemapflag @map$,mf_noskill; // <----------------------------------------- end; 1 Quote Link to comment Share on other sites More sharing options...
Question
Mabuhay
I wanna help on a little edit for my script.
I want to manually set the number of special zombies in-game and number of normal zombies.
Also, i want to reset the no skill mapflag after the event has ended.
here is my script:
Thanks
Edited by MrVandalBusLink to comment
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