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Modify this sCript


SlashGeeGee

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Hi rAthena,

I need help on my quest shop. this it how it goes.

I talk to the npc ->  select headgears -> after that two buttons appear [next] and [close] -> then I press next and see my headgear's quest -> then I press the [close] button and my character can walk around freely even if the headgear quest shop is still open. see Screenshots for more reference.
 
1st:


1t07pg.jpg

 

2nd:

mhwwt2.jpg

 

3rd:

339oyhg.jpg


 

 

here's my script btw : http://upaste.me/6acb603097183812

 


I would like this to be fixed. thanks in advance ! /no1
 
 
SlashGeeGee

Edited by SlashGeeGee
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It's normal in callshop.

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	callshop "quest_shop1",1;
	npcshopattach "quest_shop1";
	close;   // <----------------------- CHANGE TO  end;

 

every shop ...

btw....there are better dynamic shop out there...

 
or
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	callshop "quest_shop1",1;
	npcshopattach "quest_shop1";
	close;   // <----------------------- CHANGE TO  end;

 

every shop ...

btw....there are better dynamic shop out there...

 
 
or

changed it. and still not the solution. anyways if no one can find a solution i'll to use Euphy's Quest Shop. :D

SlashGeeGee

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A funny bug LoL

 

Add a close2; before the 2 doevent to close the first window before the second appear.

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A funny bug LoL

 

Add a close2; before the 2 doevent to close the first window before the second appear.

 

 

hahahaha. wow ! it worked like a charm. when I first tested it. then I tried talking to the NPC again. after the dialog "Which item do you wish to obtain? Select only one." it opens the shop.then the next button became close already and I can close again then I can move freely again while the shop is still open. :D

SlashGeeGee

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Yeah xD I tested it too you can buy something being on the sofa

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