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how to fix this error on code


Question

Posted

im getting error fox this line

 

sc_start(&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal"

 

Error 4 error C2059: syntax error : ','

 

int atcommand_sleep(const int fd, struct map_session_data* sd, const char* command, const char* message)
{


 if(map_flag_gvg(sd->bl.m) || map_flag_vs(sd->bl.m)){
 clif_displaymessage(fd, "you can't....");
 return -1;
 }
	if(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > 10) {
	if(sd->sc.opt1 != 0 && sd->sc.opt1 != OPT1_SLEEP){
		clif_displaymessage(fd, msg_txt(707)); //Please refrain from trying to abuse this command.
			return -1;
	}
	if(sd->sc.opt1 != OPT1_SLEEP){
		sc_start(&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal"
		sd->sc.opt1 = OPT1_SLEEP;
		sc_start(&sd->bl,SC_COMA,100,1,skill_get_time2(185,1));
		clif_displaymessage(fd, msg_txt(705)); //You are now asleep.
	} else {
		sd->sc.opt1 = 0;
		clif_emotion(&sd->bl,45);
		status_change_end(&sd->bl, SC_TRICKDEAD, -1);
		sc_start(&sd->bl,SC_COMA,100,1,skill_get_time2(185,1));
		clif_displaymessage(fd, msg_txt(706)); //You are now awake.
	}

		clif_changeoption(&sd->bl);
			return 0;
	}
		clif_displaymessage(fd, msg_txt(707)); //Please refrain from trying to abuse this command.
			return -1;
}

4 answers to this question

Recommended Posts

Posted (edited)

got the error msg? lines?

 

idk which svn changes that gives 1 more param on sc_start, then maybe it should be

 

sc_start(NULL,&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal"

Edited by Cydh
Posted

Error 4 error C2059: syntax error : ','

 

when i clicked it. it bring me here.

 

sc_start(&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal"

Posted

Error 4 error C2059: syntax error : ','

 

when i clicked it. it bring me here.

 

sc_start(&sd->bl, SC_TRICKDEAD, 100, 1, 1000); //Duration does not matters as Trick Dead is "eternal"

just edited my post. :P

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