z O r n Posted April 27, 2013 Posted April 27, 2013 Tried all the bonuses still nothing happens. please help. Quote
Capuche Posted April 27, 2013 Posted April 27, 2013 Refer autospell bonus5 bAutoSpell,x,y,n,t,i; n/10% chance to cast skill x of level y when attacking (supports skill names) t: Trigger criteria: BF_SHORT: Trigger on melee attack BF_LONG: Trigger on ranged attack ( Default: BF_SHORT+BF_LONG ) BF_WEAPON: Trigger on weapon skills BF_MAGIC: Trigger on magic skills BF_MISC: Trigger on misc skills ( Default: BF_WEAPON ) BF_NORMAL: Trigger on normal attacks. BF_SKILL: Trigger on skills (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON) i: 0=cast on self 1=cast on enemy, not on self 2=use random skill lv in [1..y] 3=1+2 (random lv on enemy) Quote
z O r n Posted April 27, 2013 Author Posted April 27, 2013 i've tried that sir. but seems theres nothing happening when i tried it. Quote
iraciz Posted April 27, 2013 Posted April 27, 2013 show me your damn script! to check whats wrong in the line! dont forget to type @reloaditemdb and unequip then equip the item to start the new change! Quote
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z O r n
Tried all the bonuses still nothing happens. please help.
3 answers to this question
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