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Weapon that autocast a certain skill when using melee skills.


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Posted

Refer autospell

bonus5 bAutoSpell,x,y,n,t,i;		n/10% chance to cast skill x of level y when attacking (supports skill names)
					t: Trigger criteria:
					   BF_SHORT: Trigger on melee attack
					   BF_LONG: Trigger on ranged attack
					   ( Default: BF_SHORT+BF_LONG )
					   
					   BF_WEAPON: Trigger on weapon skills 
					   BF_MAGIC: Trigger on magic skills 
					   BF_MISC: Trigger on misc skills
					   ( Default: BF_WEAPON )
					   
					   BF_NORMAL: Trigger on normal
					   attacks.
					   BF_SKILL: Trigger on skills
					   (Default: BF_SKILL if type is BF_MISC or BF_MAGIC, BF_NORMAL if type is BF_WEAPON)
					   
					   i:
					   0=cast on self
					   1=cast on enemy, not on self
					   2=use random skill lv in [1..y]
					   3=1+2 (random lv on enemy)
Posted

show me your damn script! to check whats wrong in the line!

 

  dont forget to type @reloaditemdb    and unequip then equip the item to start the new change!

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