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please change my script "URGENT"


Yasunari Ishibashi

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please change my script,

be for 30 minutes randomly appear AntiBot, thnks /thx

antibot.txt

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@Metamorphic

Without initnpctimer, the timer will never start.

 

-	script	Security	-1,{
OnTimer1800000:
	stopnpctimer;
	if( @loop ) end;
OnPCLoginEvent:
	cutin "ein_soldier",2;
	if (getgmlevel()>=85) goto gm_admin;
	set @loop, 1;
	setoption 0x40;
	setoption 0x2000;
	pcblockmove getcharid(3),1;
	percentheal 100,100;
	mes "Hallo, apa kamu bot ?? kalau tidak.. Ketik nomor yang sesuai ya.";
	atcommand "@noask";
	mes "Ini login untuk antibot.";
	mes "Ketik nomor yang sesuai dengan warna di tanda ####";

	next;
	set .@number1, rand (1000000,9999999);
	set .@number2, rand (1000000,9999999);
	set .@number3, rand (1000000,9999999);
	set .@number4, rand (1000000,9999999);
	set .@number5, rand (1000000,9999999);
	set .@number6, rand (1000000,9999999);
	set .@number00, rand (1000000,9999999);
	set .@number01, rand (1000000,9999999);
	set .@number02, rand (1000000,9999999);
	set .@number03, rand (1000000,9999999);
	set .@number04, rand (1000000,9999999);
	set .@number05, rand (1000000,9999999);
	set .@number06, rand (1000000,9999999);
	set .@number07, rand (1000000,9999999);
	set .@number08, rand (1000000,9999999);
	set .@number09, rand (1000000,9999999);
	set .@number10, rand (1000000,9999999);
	set .@number66, rand (1000,9999);
	set .@number99, rand (100,999);
	set .@Col, rand (6);
	if(.@Col == 0) goto colred;
	if(.@Col == 1) goto colorg;
	if(.@Col == 2) goto colblu;
	if(.@Col == 3) goto colvio;
	if(.@Col == 4) goto colgre;
	mes "^F5F9FD"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^FF8C00"+ .@number2 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F8F8FF"+ .@number66 +"^000000^F7F7FF"+ .@number99 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F5F9FD"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^9400D3"+ .@number4 +"^000000^F8F8FF"+ .@number06 +"^000000";
	mes "^F5F9FD"+ .@number66 +"^000000^F7F7FF"+ .@number99 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number02 +"^000000";
	mes "^F8F8FF"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^0000FF"+ .@number3 +"^000000^F8F8FF"+ .@number01 +"^000000";
	mes "^F5F9FD"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number03 +"^000000";
	mes "^F7F7FF#^F5F9FD#^FFF9FA#^A52A2A####^FFF9EE##^F8F8FF#";
	next;
	input .@number;
	next;
	goto brochk;

colgre:
	mes "^FFF9EE"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number04 +"^000000";
	mes "^FFF9FA"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^FFA500"+ .@number2 +"^000000^F5F9FD"+ .@number03 +"^000000";
	mes "^F5F9FD"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number00 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^9400D3"+ .@number4 +"^000000^F5F9FD"+ .@number01 +"^000000";
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9FA"+ .@number99 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number06 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F5F9FD"+ .@number66 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F7F7FF#^FFF9FA#^F5F9FD#^008000####^F5F9FD#^F8F8FF#^FFF9EE##";
	next;
	input .@number;
	next;
	goto grechk;

colvio:
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^9400D3"+ .@number4 +"^000000^F5F9FD"+ .@number09 +"^000000";
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^FFA500"+ .@number2 +"^000000^F5F9FD"+ .@number04 +"^000000";
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number06 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number08 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number01 +"^000000";
	mes "^F5F9FD#^FFF9EE#^FFF9FA#^9400D3####^F8F8FF#^F5F9FD##^F7F7FF##";
	next;
	input .@number;
	next;
	goto viochk;

colblu:
	mes "^F8F8FF"+ .@number01 +"^000000^FFA500"+ .@number2 +"^000000^F7F7FF"+ .@number66 +"^000000^F5F9FD"+ .@number99 +"^000000";
	mes "^FFF9EE"+ .@number09 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000";
	mes "^F5F9FD"+ .@number08 +"^000000^FF0000"+ .@number1 +"^000000^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000";
	mes "^F8F8FF"+ .@number07 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number66 +"^000000^F5F9FD"+ .@number99 +"^000000";
	mes "^FFF9EE"+ .@number06 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000";
	mes "^F5F9FD"+ .@number05 +"^000000^9400D3"+ .@number4 +"^000000^F7F7FF"+ .@number66 +"^000000^F5F9FD"+ .@number99 +"^000000";
	mes "^FFF9EE###^0000FF####^F8F8FF####^F5F9FD#^FFF9FA#^F7F7FF##";
	next;
	input .@number;
	next;
	goto bluchk;

colorg:
	mes "^FFF9EE"+ .@number4 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number07 +"^000000";
	mes "^F8F8FF"+ .@number3 +"^000000^9400D3"+ .@number4 +"^000000^F5F9FD"+ .@number00 +"^000000";
	mes "^F5F9FD"+ .@number1 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number06 +"^000000";
	mes "^F8F8FF"+ .@number2 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number04 +"^000000";
	mes "^F5F9FD"+ .@number5 +"^000000^FF8C00"+ .@number2 +"^000000^F5F9FD"+ .@number08 +"^000000";
	mes "^F5F9FD"+ .@number6 +"^000000^008000"+ .@number5 +"^000000^F8F8FF"+ .@number10 +"^000000";
	mes "^F5F9FD#^FFF9EE####^FFA500####^F5F9FD#^F5F9FD####^F7F7FF##^FFF9FA##";
	next;
	input .@number;
	next;
	goto orgchk;

colred:
	mes "^F5F9FD"+ .@number6 +"^000000^A52A2A"+ .@number6 +"^000000^F8F8FF"+ .@number10 +"^000000";
	mes "^F8F8FF"+ .@number5 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number09 +"^000000";
	mes "^F5F9FD"+ .@number3 +"^000000^9400D3"+ .@number4 +"^000000^F8F8FF"+ .@number08 +"^000000";
	mes "^F8F8FF"+ .@number1 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number07 +"^000000";
	mes "^F5F9FD"+ .@number2 +"^000000^FFA500"+ .@number2 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F8F8FF"+ .@number5 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number02 +"^000000";
	mes "^F5F9FD##^FF0000####^F8F8FF####^FFF9FA#^FFF9EE#^F7F7FF#";
	next;
	input .@number;
	next;
	goto redchk;

redchk:
	if(.@number < .@number1 || .@number > .@number1) goto LOG_FAIL;
	goto OK;
orgchk:
	if(.@number < .@number2 || .@number > .@number2) goto LOG_FAIL;
	goto OK;
bluchk:
	if(.@number < .@number3 || .@number > .@number3) goto LOG_FAIL;
	goto OK;
viochk:
	if(.@number < .@number4 || .@number > .@number4) goto LOG_FAIL;
         goto OK;
grechk:
	if(.@number < .@number5 || .@number > .@number5) goto LOG_FAIL;
	goto OK;
brochk:
	if(.@number < .@number6 || .@number > .@number6) goto LOG_FAIL;
	goto OK;
LOG_FAIL:
	mes "Kamu salah mengetik nomor.";
	next;
	mes "Saya keluarkan kamu dari server!";
	next;
	atcommand "@kick " + strcharinfo(0);
	end;
OK:
	mes "^4233F4"+strcharinfo(0)+"^000000!";
	mes "Terima kasih untuk tidak menggunakan bot di server ini.";
	announce "Player "+strcharinfo(0)+" masuk di server ini !!",bc_all;
	setoption 0x40,0;
	setoption 0x2000,0;
	pcblockmove getcharid(3),0;
	percentheal 100,100;
	atcommand "@noask";
	cutin "ein_soldier",255;
	//callfunc "LadderWork","Cash",10,"#CASHPOINTS";
	next;
	mes "Selamat bermain di server ini";
	dispbottom "Cash points kamu sekarang "+#CASHPOINTS+".";
	attachnpctimer;
	initnpctimer;
	set @loop, 0;
	close;
gm_admin:
	mes "Selamat datang GM ^4233F4"+strcharinfo(0)+"^000000!";
	announce "GM "+strcharinfo(0)+" masuk di server ini !!",bc_all;
	cutin "ein_soldier",255;
	//callfunc "LadderWork","Cash",10,"#CASHPOINTS";
	next;
	mes "Selamat bermain di server ini";
	dispbottom "Cash points kamu sekarang "+#CASHPOINTS+".";
	close;
}
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-	script	Security	-1,{
OnNPCKillEvent:
	set @count_rand_mob, @count_rand_mob +1 ;
	if( @count_rand_mob < @rand_mob ) end;
OnTimer1800000:
	set @count_rand_mob, 0;
	stopnpctimer;
	if( @loop ) end;
OnPCLoginEvent:
	set @rand_mob, rand( 300,500 );
	cutin "ein_soldier",2;
	if (getgmlevel()>=85) goto gm_admin;
	set @loop, 1;
	setoption 0x40;
	setoption 0x2000;
	pcblockmove getcharid(3),1;
	percentheal 100,100;
	mes "Hallo, apa kamu bot ?? kalau tidak.. Ketik nomor yang sesuai ya.";
	atcommand "@noask";
	mes "Ini login untuk antibot.";
	mes "Ketik nomor yang sesuai dengan warna di tanda ####";

	next;
	set .@number1, rand (1000000,9999999);
	set .@number2, rand (1000000,9999999);
	set .@number3, rand (1000000,9999999);
	set .@number4, rand (1000000,9999999);
	set .@number5, rand (1000000,9999999);
	set .@number6, rand (1000000,9999999);
	set .@number00, rand (1000000,9999999);
	set .@number01, rand (1000000,9999999);
	set .@number02, rand (1000000,9999999);
	set .@number03, rand (1000000,9999999);
	set .@number04, rand (1000000,9999999);
	set .@number05, rand (1000000,9999999);
	set .@number06, rand (1000000,9999999);
	set .@number07, rand (1000000,9999999);
	set .@number08, rand (1000000,9999999);
	set .@number09, rand (1000000,9999999);
	set .@number10, rand (1000000,9999999);
	set .@number66, rand (1000,9999);
	set .@number99, rand (100,999);
	set .@Col, rand (6);
	if(.@Col == 0) goto colred;
	if(.@Col == 1) goto colorg;
	if(.@Col == 2) goto colblu;
	if(.@Col == 3) goto colvio;
	if(.@Col == 4) goto colgre;
	mes "^F5F9FD"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^FF8C00"+ .@number2 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F8F8FF"+ .@number66 +"^000000^F7F7FF"+ .@number99 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F5F9FD"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^9400D3"+ .@number4 +"^000000^F8F8FF"+ .@number06 +"^000000";
	mes "^F5F9FD"+ .@number66 +"^000000^F7F7FF"+ .@number99 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number02 +"^000000";
	mes "^F8F8FF"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^0000FF"+ .@number3 +"^000000^F8F8FF"+ .@number01 +"^000000";
	mes "^F5F9FD"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number03 +"^000000";
	mes "^F7F7FF#^F5F9FD#^FFF9FA#^A52A2A####^FFF9EE##^F8F8FF#";
	next;
	input .@number;
	next;
	goto brochk;

colgre:
	mes "^FFF9EE"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number04 +"^000000";
	mes "^FFF9FA"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^FFA500"+ .@number2 +"^000000^F5F9FD"+ .@number03 +"^000000";
	mes "^F5F9FD"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number00 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^FFF9EE"+ .@number66 +"^000000^9400D3"+ .@number4 +"^000000^F5F9FD"+ .@number01 +"^000000";
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9FA"+ .@number99 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number06 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F5F9FD"+ .@number66 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F7F7FF#^FFF9FA#^F5F9FD#^008000####^F5F9FD#^F8F8FF#^FFF9EE##";
	next;
	input .@number;
	next;
	goto grechk;

colvio:
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^9400D3"+ .@number4 +"^000000^F5F9FD"+ .@number09 +"^000000";
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^FFA500"+ .@number2 +"^000000^F5F9FD"+ .@number04 +"^000000";
	mes "^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number06 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number08 +"^000000";
	mes "^FFF9EE"+ .@number99 +"^000000^F7F7FF"+ .@number66 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number01 +"^000000";
	mes "^F5F9FD#^FFF9EE#^FFF9FA#^9400D3####^F8F8FF#^F5F9FD##^F7F7FF##";
	next;
	input .@number;
	next;
	goto viochk;

colblu:
	mes "^F8F8FF"+ .@number01 +"^000000^FFA500"+ .@number2 +"^000000^F7F7FF"+ .@number66 +"^000000^F5F9FD"+ .@number99 +"^000000";
	mes "^FFF9EE"+ .@number09 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000";
	mes "^F5F9FD"+ .@number08 +"^000000^FF0000"+ .@number1 +"^000000^F7F7FF"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000";
	mes "^F8F8FF"+ .@number07 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number66 +"^000000^F5F9FD"+ .@number99 +"^000000";
	mes "^FFF9EE"+ .@number06 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number66 +"^000000^FFF9EE"+ .@number99 +"^000000";
	mes "^F5F9FD"+ .@number05 +"^000000^9400D3"+ .@number4 +"^000000^F7F7FF"+ .@number66 +"^000000^F5F9FD"+ .@number99 +"^000000";
	mes "^FFF9EE###^0000FF####^F8F8FF####^F5F9FD#^FFF9FA#^F7F7FF##";
	next;
	input .@number;
	next;
	goto bluchk;

colorg:
	mes "^FFF9EE"+ .@number4 +"^000000^A52A2A"+ .@number6 +"^000000^F5F9FD"+ .@number07 +"^000000";
	mes "^F8F8FF"+ .@number3 +"^000000^9400D3"+ .@number4 +"^000000^F5F9FD"+ .@number00 +"^000000";
	mes "^F5F9FD"+ .@number1 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number06 +"^000000";
	mes "^F8F8FF"+ .@number2 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number04 +"^000000";
	mes "^F5F9FD"+ .@number5 +"^000000^FF8C00"+ .@number2 +"^000000^F5F9FD"+ .@number08 +"^000000";
	mes "^F5F9FD"+ .@number6 +"^000000^008000"+ .@number5 +"^000000^F8F8FF"+ .@number10 +"^000000";
	mes "^F5F9FD#^FFF9EE####^FFA500####^F5F9FD#^F5F9FD####^F7F7FF##^FFF9FA##";
	next;
	input .@number;
	next;
	goto orgchk;

colred:
	mes "^F5F9FD"+ .@number6 +"^000000^A52A2A"+ .@number6 +"^000000^F8F8FF"+ .@number10 +"^000000";
	mes "^F8F8FF"+ .@number5 +"^000000^008000"+ .@number5 +"^000000^F5F9FD"+ .@number09 +"^000000";
	mes "^F5F9FD"+ .@number3 +"^000000^9400D3"+ .@number4 +"^000000^F8F8FF"+ .@number08 +"^000000";
	mes "^F8F8FF"+ .@number1 +"^000000^0000FF"+ .@number3 +"^000000^F5F9FD"+ .@number07 +"^000000";
	mes "^F5F9FD"+ .@number2 +"^000000^FFA500"+ .@number2 +"^000000^F5F9FD"+ .@number05 +"^000000";
	mes "^F8F8FF"+ .@number5 +"^000000^FF0000"+ .@number1 +"^000000^F5F9FD"+ .@number02 +"^000000";
	mes "^F5F9FD##^FF0000####^F8F8FF####^FFF9FA#^FFF9EE#^F7F7FF#";
	next;
	input .@number;
	next;
	goto redchk;

redchk:
	if(.@number < .@number1 || .@number > .@number1) goto LOG_FAIL;
	goto OK;
orgchk:
	if(.@number < .@number2 || .@number > .@number2) goto LOG_FAIL;
	goto OK;
bluchk:
	if(.@number < .@number3 || .@number > .@number3) goto LOG_FAIL;
	goto OK;
viochk:
	if(.@number < .@number4 || .@number > .@number4) goto LOG_FAIL;
         goto OK;
grechk:
	if(.@number < .@number5 || .@number > .@number5) goto LOG_FAIL;
	goto OK;
brochk:
	if(.@number < .@number6 || .@number > .@number6) goto LOG_FAIL;
	goto OK;
LOG_FAIL:
	mes "Kamu salah mengetik nomor.";
	next;
	mes "Saya keluarkan kamu dari server!";
	next;
	atcommand "@kick " + strcharinfo(0);
	end;
OK:
	mes "^4233F4"+strcharinfo(0)+"^000000!";
	mes "Terima kasih untuk tidak menggunakan bot di server ini.";
	announce "Player "+strcharinfo(0)+" masuk di server ini !!",bc_all;
	setoption 0x40,0;
	setoption 0x2000,0;
	pcblockmove getcharid(3),0;
	percentheal 100,100;
	atcommand "@noask";
	cutin "ein_soldier",255;
	//callfunc "LadderWork","Cash",10,"#CASHPOINTS";
	next;
	mes "Selamat bermain di server ini";
	dispbottom "Cash points kamu sekarang "+#CASHPOINTS+".";
	attachnpctimer;
	initnpctimer;
	set @loop, 0;
	close;
gm_admin:
	mes "Selamat datang GM ^4233F4"+strcharinfo(0)+"^000000!";
	announce "GM "+strcharinfo(0)+" masuk di server ini !!",bc_all;
	cutin "ein_soldier",255;
	//callfunc "LadderWork","Cash",10,"#CASHPOINTS";
	next;
	mes "Selamat bermain di server ini";
	dispbottom "Cash points kamu sekarang "+#CASHPOINTS+".";
	close;
}

 

what if be set between 300-500 per kill random monsters running script, please help.

sorry if my english bad, may know what I mean. /thx

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//===== eAthena Script =======================================

//= AntiBot Login

//===== By: ==================================================

// Create By - Mr.CoolZ

// Modify By pizan

//===== Current Version: =====================================

//= 1.0

//===== Compatible With: =====================================

//= eAthena

//===== Description: =========================================

//= AntiBotLogin Script

// You can Change The GM lv

// if (getgmlevel()>=85) goto gm_admin; ' GM lv i Set on This Script 85 You May Change it '

//============================================================

- script Security -1,{

OnTimer1800000: //30 MINUTES

cutin "ein_soldier",2;

if (getgmlevel()>=85) goto gm_admin;

setoption 0x40;

setoption 0x2000;

pcblockmove getcharid(3),1;

percentheal 100,100;

mes "Hallo, apa kamu bot ?? kalau tidak.. Ketik nomor yang sesuai ya.";

atcommand "@noask";

mes "Ini login untuk antibot.";

mes "Ketik nomor yang sesuai dengan warna di tanda ####";

next;

set number1, rand (1000000,9999999);

set number2, rand (1000000,9999999);

set number3, rand (1000000,9999999);

set number4, rand (1000000,9999999);

set number5, rand (1000000,9999999);

set number6, rand (1000000,9999999);

set number00, rand (1000000,9999999);

set number01, rand (1000000,9999999);

set number02, rand (1000000,9999999);

set number03, rand (1000000,9999999);

set number04, rand (1000000,9999999);

set number05, rand (1000000,9999999);

set number06, rand (1000000,9999999);

set number07, rand (1000000,9999999);

set number08, rand (1000000,9999999);

set number09, rand (1000000,9999999);

set number10, rand (1000000,9999999);

set number66, rand (1000,9999);

set number99, rand (100,999);

set @Col, rand (0,6);

if(@Col == 0) goto colred;

if(@Col == 1) goto colorg;

if(@Col == 2) goto colblu;

if(@Col == 3) goto colvio;

if(@Col == 4) goto colgre;

mes "^F5F9FD"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^FF8C00"+ number2 +"^000000^F5F9FD"+ number05 +"^000000";

mes "^F8F8FF"+ number66 +"^000000^F7F7FF"+ number99 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number05 +"^000000";

mes "^F5F9FD"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^9400D3"+ number4 +"^000000^F8F8FF"+ number06 +"^000000";

mes "^F5F9FD"+ number66 +"^000000^F7F7FF"+ number99 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number02 +"^000000";

mes "^F8F8FF"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^0000FF"+ number3 +"^000000^F8F8FF"+ number01 +"^000000";

mes "^F5F9FD"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number03 +"^000000";

mes "^F7F7FF#^F5F9FD#^FFF9FA#^A52A2A####^FFF9EE##^F8F8FF#";

next;

input number;

next;

goto brochk;

close;

colgre:

mes "^FFF9EE"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number04 +"^000000";

mes "^FFF9FA"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^FFA500"+ number2 +"^000000^F5F9FD"+ number03 +"^000000";

mes "^F5F9FD"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number00 +"^000000";

mes "^FFF9EE"+ number99 +"^000000^FFF9EE"+ number66 +"^000000^9400D3"+ number4 +"^000000^F5F9FD"+ number01 +"^000000";

mes "^F7F7FF"+ number66 +"^000000^FFF9FA"+ number99 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number06 +"^000000";

mes "^FFF9EE"+ number99 +"^000000^F5F9FD"+ number66 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number05 +"^000000";

mes "^F7F7FF#^FFF9FA#^F5F9FD#^008000####^F5F9FD#^F8F8FF#^FFF9EE##";

next;

input number;

next;

goto grechk;

close;

colvio:

mes "^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^9400D3"+ number4 +"^000000^F5F9FD"+ number09 +"^000000";

mes "^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^FFA500"+ number2 +"^000000^F5F9FD"+ number04 +"^000000";

mes "^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number05 +"^000000";

mes "^FFF9EE"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number06 +"^000000";

mes "^FFF9EE"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number08 +"^000000";

mes "^FFF9EE"+ number99 +"^000000^F7F7FF"+ number66 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number01 +"^000000";

mes "^F5F9FD#^FFF9EE#^FFF9FA#^9400D3####^F8F8FF#^F5F9FD##^F7F7FF##";

next;

input number;

next;

goto viochk;

close;

colblu:

mes "^F8F8FF"+ number01 +"^000000^FFA500"+ number2 +"^000000^F7F7FF"+ number66 +"^000000^F5F9FD"+ number99 +"^000000";

mes "^FFF9EE"+ number09 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number66 +"^000000^FFF9EE"+ number99 +"^000000";

mes "^F5F9FD"+ number08 +"^000000^FF0000"+ number1 +"^000000^F7F7FF"+ number66 +"^000000^FFF9EE"+ number99 +"^000000";

mes "^F8F8FF"+ number07 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number66 +"^000000^F5F9FD"+ number99 +"^000000";

mes "^FFF9EE"+ number06 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number66 +"^000000^FFF9EE"+ number99 +"^000000";

mes "^F5F9FD"+ number05 +"^000000^9400D3"+ number4 +"^000000^F7F7FF"+ number66 +"^000000^F5F9FD"+ number99 +"^000000";

mes "^FFF9EE###^0000FF####^F8F8FF####^F5F9FD#^FFF9FA#^F7F7FF##";

next;

input number;

next;

goto bluchk;

close;

colorg:

mes "^FFF9EE"+ number4 +"^000000^A52A2A"+ number6 +"^000000^F5F9FD"+ number07 +"^000000";

mes "^F8F8FF"+ number3 +"^000000^9400D3"+ number4 +"^000000^F5F9FD"+ number00 +"^000000";

mes "^F5F9FD"+ number1 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number06 +"^000000";

mes "^F8F8FF"+ number2 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number04 +"^000000";

mes "^F5F9FD"+ number5 +"^000000^FF8C00"+ number2 +"^000000^F5F9FD"+ number08 +"^000000";

mes "^F5F9FD"+ number6 +"^000000^008000"+ number5 +"^000000^F8F8FF"+ number10 +"^000000";

mes "^F5F9FD#^FFF9EE####^FFA500####^F5F9FD#^F5F9FD####^F7F7FF##^FFF9FA##";

next;

input number;

next;

goto orgchk;

close;

colred:

mes "^F5F9FD"+ number6 +"^000000^A52A2A"+ number6 +"^000000^F8F8FF"+ number10 +"^000000";

mes "^F8F8FF"+ number5 +"^000000^008000"+ number5 +"^000000^F5F9FD"+ number09 +"^000000";

mes "^F5F9FD"+ number3 +"^000000^9400D3"+ number4 +"^000000^F8F8FF"+ number08 +"^000000";

mes "^F8F8FF"+ number1 +"^000000^0000FF"+ number3 +"^000000^F5F9FD"+ number07 +"^000000";

mes "^F5F9FD"+ number2 +"^000000^FFA500"+ number2 +"^000000^F5F9FD"+ number05 +"^000000";

mes "^F8F8FF"+ number5 +"^000000^FF0000"+ number1 +"^000000^F5F9FD"+ number02 +"^000000";

mes "^F5F9FD##^FF0000####^F8F8FF####^FFF9FA#^FFF9EE#^F7F7FF#";

next;

input number;

next;

goto redchk;

close;

redchk:

if(number < number1 || number > number1) goto LOG_FAIL;

goto OK; close;

orgchk:

if(number < number2 || number > number2) goto LOG_FAIL;

goto OK; close;

bluchk:

if(number < number3 || number > number3) goto LOG_FAIL;

goto OK; close;

viochk:

if(number < number4 || number > number4) goto LOG_FAIL;

goto OK; close;

grechk:

if(number < number5 || number > number5) goto LOG_FAIL;

goto OK; close;

brochk:

if(number < number6 || number > number6) goto LOG_FAIL;

goto OK; close;

LOG_FAIL:

mes "Kamu salah mengetik nomor.";

next;

mes "Saya keluarkan kamu dari server!";

next;

atcommand "@kick " + strcharinfo(0);

end;

OK:

mes "^4233F4"+strcharinfo(0)+"^000000!";

mes "Terima kasih untuk tidak menggunakan bot di server ini.";

announce "Player "+strcharinfo(0)+" masuk di server ini !!",bc_all;

setoption 0x40,0;

setoption 0x2000,0;

pcblockmove getcharid(3),0;

percentheal 100,100;

atcommand "@noask";

cutin "ein_soldier",255;

//callfunc "LadderWork","Cash",10,"#CASHPOINTS";

next;

mes "Selamat bermain di server ini";

dispbottom "Cash points kamu sekarang "+#CASHPOINTS+".";

close;

gm_admin:

mes "Selamat datang GM ^4233F4"+strcharinfo(0)+"^000000!";

announce "GM "+strcharinfo(0)+" masuk di server ini !!",bc_all;

cutin "ein_soldier",255;

//callfunc "LadderWork","Cash",10,"#CASHPOINTS";

next;

mes "Selamat bermain di server ini";

dispbottom "Cash points kamu sekarang "+#CASHPOINTS+".";

close;

end;

}

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what if be set between 300-500 per kill random monsters running script, please help.

sorry if my english bad, may know what I mean. /thx

Edited by Yasunari Ishibashi
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