Yukumaru2 Posted April 7, 2013 Posted April 7, 2013 How do I make a single NPC visible for one character but invisible for another? Through script of course. Quote
Yukumaru2 Posted April 7, 2013 Author Posted April 7, 2013 I remember doing some quests where the NPC was invisible until doing the prequests. So it only appeared for each person after they finished the prequests. Quote
Euphy Posted April 7, 2013 Posted April 7, 2013 Are you sure the NPCs weren't displayed for everyone ('enablenpc'/'disablenpc' or 'hideonnpc'/'hideoffnpc') after one player activated them? I suppose this could be done through instancing, but I highly doubt that's what you're looking for. Quote
Yukumaru2 Posted April 7, 2013 Author Posted April 7, 2013 Could you explain how its done through instancing then? The purpose for this is that I want to make it where after you finish speaking to the NPC, it is invisible to you only, but not others who have not yet spoken to the NPC. Quote
caspa Posted April 12, 2013 Posted April 12, 2013 i believe this can't be done.... but you can just modify... like if i'm talking to the npc right now the other players can't talk to the npc unless i finish talking to the npc!! Quote
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Yukumaru2
How do I make a single NPC visible for one character but invisible for another? Through script of course.
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