hexor9 Posted March 31, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 106 Reputation: 0 Joined: 11/16/11 Last Seen: October 16, 2016 Share Posted March 31, 2013 mapannounce "guild_vs3","Ready ON 5",0; mapannounce "guild_vs3","Ready ON 4",0; mapannounce "guild_vs3","Ready ON 3",0; mapannounce "guild_vs3","Ready ON 2",0; mapannounce "guild_vs3","Ready ON 1",0; Quote Link to comment Share on other sites More sharing options...
Capuche Posted April 1, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted April 1, 2013 W_Disable: setcell "guild_vs3",19,44,19,55,cell_walkable,1; setcell "guild_vs3",18,44,18,55,cell_walkable,1; setcell "guild_vs3",80,55,80,44,cell_walkable,1; setcell "guild_vs3",81,44,81,55,cell_walkable,1; for( .@i = 5; .@i > 0; .@i-- ) { mapannounce "guild_vs3","Ready ON "+ .@i,0; sleep2 1000; } for( .@i = 1; .@i < 25; .@i++ ) disablenpc "WALL#"+ .@i; disablenpc "Arena Buffer#1"; disablenpc "Arena Buffer#2"; mapannounce "guild_vs3","Walls are now Disabled.",0; mapannounce "guild_vs3","Events STARTS GO GO GO.",0; pvpon "guild_vs3"; if( playerattached() ) close; end; 1 Quote Link to comment Share on other sites More sharing options...
mrlongshen Posted March 31, 2013 Group: Members Topic Count: 98 Topics Per Day: 0.02 Content Count: 1302 Reputation: 79 Joined: 12/04/12 Last Seen: September 26, 2019 Share Posted March 31, 2013 (edited) - script announcer -1,{ OnMinute09: // Set on minute 09, with it means, every hour in minute 09 will start this annoucement. mapannounce "guild_vs3","Ready on 5",0,0x99FFCC; sleep 1000; mapannounce "guild_vs3","Ready on 4",0,0x99FFCC; sleep 1000; mapannounce "guild_vs3","Ready on 3",0,0x99FFCC; sleep 1000; mapannounce "guild_vs3","Ready on 2",0,0x99FFCC; sleep 1000; mapannounce "guild_vs3","Ready on 1",0,0x99FFCC; sleep 1000; mapannounce "guild_vs3","KILL AND REVENGE !!!!",0,0x99FFCC; sleep 1000; end; } Try this Edited March 31, 2013 by mrlongshen 1 Quote Link to comment Share on other sites More sharing options...
hexor9 Posted April 1, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 106 Reputation: 0 Joined: 11/16/11 Last Seen: October 16, 2016 Author Share Posted April 1, 2013 (edited) W_Disable: setcell "guild_vs3",19,44,19,55,cell_walkable,1; setcell "guild_vs3",18,44,18,55,cell_walkable,1; setcell "guild_vs3",80,55,80,44,cell_walkable,1; setcell "guild_vs3",81,44,81,55,cell_walkable,1; mapannounce "guild_vs3","Ready ON 5",0; sleep 1000; mapannounce "guild_vs3","Ready ON 4",0; sleep 1000; mapannounce "guild_vs3","Ready ON 3",0; sleep 1000; mapannounce "guild_vs3","Ready ON 2",0; sleep 1000; mapannounce "guild_vs3","Ready ON 1",0; sleep 1000; disablenpc "WALL#1"; disablenpc "WALL#2"; disablenpc "WALL#3"; disablenpc "WALL#4"; disablenpc "WALL#5"; disablenpc "WALL#6"; disablenpc "WALL#7"; disablenpc "WALL#8"; disablenpc "WALL#9"; disablenpc "WALL#10"; disablenpc "WALL#11"; disablenpc "WALL#12"; disablenpc "WALL#13"; disablenpc "WALL#14"; disablenpc "WALL#15"; disablenpc "WALL#16"; disablenpc "WALL#17"; disablenpc "WALL#18"; disablenpc "WALL#19"; disablenpc "WALL#20"; disablenpc "WALL#21"; disablenpc "WALL#22"; disablenpc "WALL#23"; disablenpc "WALL#24"; disablenpc "Arena Buffer#1"; disablenpc "Arena Buffer#2"; mapannounce "guild_vs3","Walls are now Disabled.",0; mapannounce "guild_vs3","Events STARTS GO GO GO.",0; atcommand "@pvpon"; close; im stack and no pvpon is use Edited April 1, 2013 by Emistry Use [Code] for long content. Quote Link to comment Share on other sites More sharing options...
hexor9 Posted April 2, 2013 Group: Members Topic Count: 30 Topics Per Day: 0.01 Content Count: 106 Reputation: 0 Joined: 11/16/11 Last Seen: October 16, 2016 Author Share Posted April 2, 2013 how about the PVP on after the npc disable Quote Link to comment Share on other sites More sharing options...
Question
hexor9
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.