medo Posted March 17, 2013 Group: Members Topic Count: 67 Topics Per Day: 0.01 Content Count: 138 Reputation: 0 Joined: 07/05/12 Last Seen: March 31, 2018 Share Posted March 17, 2013 Hello When the player changes the level of sound ( BGM . Effect ) in the game.Then he closes the game window and opens it again, sound back as it was beforeWhat is the reason? Quote Link to comment Share on other sites More sharing options...
Shakto Posted March 17, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 416 Reputation: 96 Joined: 02/07/13 Last Seen: 20 hours ago Share Posted March 17, 2013 That mean the information of client isn't record in the Ro/savedata/OptionInfo.lua At line : OptionInfoList["Bgm_Volume"] = 100 OptionInfoList["Effect_Volume"] = 100 He can modify that manually to make it works (it's a little fix, i haven't an other solution for your problem, i haven't it. Maybe another ppl have a better fix) Quote Link to comment Share on other sites More sharing options...
mrlongshen Posted March 18, 2013 Group: Members Topic Count: 98 Topics Per Day: 0.02 Content Count: 1302 Reputation: 79 Joined: 12/04/12 Last Seen: September 26, 2019 Share Posted March 18, 2013 the reason is because you are not close your ro using esc/exit to windows. if you use this method i think no problem. instead of using alt+f4. Quote Link to comment Share on other sites More sharing options...
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medo
Hello
When the player changes the level of sound ( BGM . Effect ) in the game.
Then he closes the game window and opens it again, sound back as it was before
What is the reason?
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