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Save Changes failure !


medo

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Hello

 

When the player changes the level of sound ( BGM . Effect ) in the game.
Then he closes the game window and opens it again,
sound back as it was before

What is the reason?

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That mean the information of client isn't record in the Ro/savedata/OptionInfo.lua

 

At line : 

 

OptionInfoList["Bgm_Volume"] = 100
OptionInfoList["Effect_Volume"] = 100
 
He can modify that manually to make it works (it's a little fix, i haven't an other solution for your problem, i haven't it. Maybe another ppl have a better fix)
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the reason is because you are not close your ro using esc/exit to windows.

if you use this method i think no problem. instead of using alt+f4.

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