Currently Posted March 16, 2013 Posted March 16, 2013 For example, One pokemon ball item will be able to catch around 20 mob ids of pokemons. Quote
Mumbles Posted March 16, 2013 Posted March 16, 2013 You would simply have to set the taming item ID for the same item for all Pokemon; in this example, the taming item is 619 (Unripe Apple). 2002,BULBASAUR,Bulbasaur,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } 2003,IVYSAUR,Ivysaur,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } 2004,VENUSAUR,Venusaur,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } 2 Quote
arzzzae Posted March 16, 2013 Posted March 16, 2013 (edited) itemid,item_name,item name,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 0; },{},{} The item script { <pet 0;>} will tame all pets in your pet_db.txt. Edited March 16, 2013 by arzzzae 1 Quote
Currently Posted March 16, 2013 Author Posted March 16, 2013 itemid,item_name,item name,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 0; },{},{} The item script { <pet 0;>} will tame all pets in your pet_db.txt. Oh, I never knew that. Thank you so much! Quote
Currently Posted March 16, 2013 Author Posted March 16, 2013 You would simply have to set the taming item ID for the same item for all Pokemon; in this example, the taming item is 619 (Unripe Apple). 2002,BULBASAUR,Bulbasaur,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } 2003,IVYSAUR,Ivysaur,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } 2004,VENUSAUR,Venusaur,619,9001,10013,531,80,20,50,100,250,20,2000,400,1,0,350,400,800,{ petloot 10; } Thank you, I shall try this alternative Quote
Mumbles Posted March 16, 2013 Posted March 16, 2013 itemid,item_name,item name,2,1000,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ pet 0; },{},{} The item script { <pet 0;>} will tame all pets in your pet_db.txt. Now there's something I wasn't aware of; it'd make for a neat "Master Ball" effect. However, if you created such an item with this script, it would allow the capture of all obtainable pets, correct? In doing so, this would inadvertently allow capture of other non-Pokemon monsters; if you don't want every monster being tamable, I would recommend using my method. Quote
Currently Posted March 16, 2013 Author Posted March 16, 2013 True, but it's fine in my server since the setup is just "one place full of mobs" and they can just get any pets there. Quote
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For example, One pokemon ball item will be able to catch around 20 mob ids of pokemons.
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