Dynasty Posted February 23, 2013 Posted February 23, 2013 (edited) Hello~... How I make an NPC is activated every time you put this command (@ action) Custom command This is all.. Edited February 23, 2013 by Dynasty Quote
clydelion Posted February 23, 2013 Posted February 23, 2013 - script atcmd_example -1,{ OnInit: bindatcmd "action","clydelion::OnCommand"; end; } prontera,111,222,3 script clydelion 123,{ OnCommand: mes "Hi."; close; } @action will trigger NPC clydelion Quote
Dynasty Posted February 23, 2013 Author Posted February 23, 2013 (edited) But i dont have to do anything else? Scr? or something like that? i haven't make the command in atcommand.c in the scr? Edited February 23, 2013 by Dynasty Quote
Capuche Posted February 23, 2013 Posted February 23, 2013 But i dont have to do anything else? Scr? or something like that? i haven't make the command in atcommand.c in the scr? You don't need to touch the source with this NPC command (if you use rathena) This command will bind a NPC event label to an atcommand. Quote
Dynasty Posted February 23, 2013 Author Posted February 23, 2013 OOOOOOOOOH! ok ok ok, Thk! Solved C: Quote
Question
Dynasty
Hello~...
How I make an NPC is activated every time you put this command (@ action) Custom command
This is all..
Edited by Dynasty4 answers to this question
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