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[Showcase][Models] Some Chess Models


Miles

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I made those models, i will later export them to .rsm, and add the textures.

This it's my first time creating models, and i think it's fun.

I hope everyone like them.

The Knight it's kind of weird, i will remake it soon.

Luckly, you can't see the mane :S

Pawn

ajedre02.png

Rook

ajedre01.png

Knight

ajedre03.png

Bishop

ajedre04.png

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Cool. Nice work. =)

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Hey very nice models indeed =P being the first ones you do are very well done!.

I believe these chess pieces you did, came by editing multiple shapes am I right? In case it is, I wonder about the horse, you did the shape for it? or there is a pre made shape in max near as that?

I'm really glad to see the first thread about some 3D work from the community in this forum btw.

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Nice job, I like em! Too many polys for RO though xD.

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Yeah seems they have a lot of faces, or maybe, they have only smoothness present.

Perhaps you can try a quick handy way to turn a model into low poly which is by using the optimize tool in max (Modifiers --> Optimize). But since it is an automated process the results are allways not that good.

The best results at transforming a high poly model into a low poly in my opinion, is with what they call as 'retopology' which it is all manual but with really great results.

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They have exactly 36 faces, though i can make edit it.

I just started yesterday, and i must admit it was because of you, orlox.

Every time i see anything, i think of the endless posibilities of what can i do.

Every thing was made from scratch, using some just lines, like i make on "slice", and using the modifier "Lathe".

I think i will make a tutorial on how to make those pieces.

but i was thinking about to sell those models once i have applied the textures and export them to RSM.

Maybe the tutorial i will make it after some days, since i have a lot of work, and i have a lot to learn, since this it's not RO modeling, but instead something i think it's general modeling.

Thank you for the feedback guys.

Hey very nice models indeed =P being the first ones you do are very well done!.

I believe these chess pieces you did, came by editing multiple shapes am I right? In case it is, I wonder about the horse, you did the shape for it? or there is a pre made shape in max near as that?

I'm really glad to see the first thread about some 3D work from the community in this forum btw.

I answered that question, but i want to add more info about it, and more screens for that (I just realized that i converted the model into a Editable mesh, making it unable to see what i did before).

The Horse, was one of the most dificult pieces that i made. Just to beging with, it's made just like the one side surface of the horse, using just Lines (in the command box, on shapes) modifing the lines to make it a horse shape, and then aply the surface modifier, more adjustments (to make the details), adding the mane and then using the Mirror modifier (though i can't recall the exact modifier name).

Anyways, i can make it again, since i just didn't liked the whole model, it just weird :/

BTW, i will try converting them into a low poly model.

Edited by Miles
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