A1ice Posted January 25, 2013 Posted January 25, 2013 Hello, please tell me how to make a visual display of armor and a cape on the character I understand that this is only the client side? Give the idea, even if it is very time-consuming PS: I know that armor should be customized for each character, this requires our project Quote
Taeko Posted January 25, 2013 Posted January 25, 2013 (edited) really I have never tried to do that, but you can make the sprite and take the.archive .act from a lower head or wings for this purpose, Gaypuff did something similar to what I want but are pauldrons that did it this way although it must be difficult as not all jobs are moved in the same way... Edited January 25, 2013 by Taeko Quote
A1ice Posted January 25, 2013 Author Posted January 25, 2013 (edited) really I have never tried to do that, but you can make the sprite and take the.archive .act from a lower head or wings for this purpose, Gaypuff did something similar to what I want but are pauldrons that did it this way although it must be difficult as not all jobs are moved in the same way... You do not quite understand my question, I need to see the armor sprite on character when it equip in armor slot Thanks for trying to help) Edited January 25, 2013 by A1ice Quote
Syouji Posted January 26, 2013 Posted January 26, 2013 The parameters of an armor based item will not allow a sprite to display the armor on the sprite itself. I'm not sure what it would take to go around this but currently this is how the source code works. Quote
Question
A1ice
Hello, please tell me how to make a visual display of armor and a cape on the character
I understand that this is only the client side?
Give the idea, even if it is very time-consuming
PS: I know that armor should be customized for each character, this requires our project
3 answers to this question
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