johnbond2 Posted January 20, 2013 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 24 Reputation: 0 Joined: 03/15/12 Last Seen: September 16, 2013 Share Posted January 20, 2013 (edited) How can I make a cell/s non-walkable to normal players but still walkable on GM level 20 and above? I know the script like : setcell "quiz_01",48,80,51,80,cell_walkable,0; (no walk) setcell "quiz_01",48,80,51,80,cell_walkable,1; (walkable) But how do I make it that GM's can be able to walk through it? Anyone? Thank you for the support guys. Edited January 20, 2013 by gunman Quote Link to comment Share on other sites More sharing options...
johnbond2 Posted March 11, 2013 Group: Members Topic Count: 6 Topics Per Day: 0.00 Content Count: 24 Reputation: 0 Joined: 03/15/12 Last Seen: September 16, 2013 Author Share Posted March 11, 2013 Anyone? Quote Link to comment Share on other sites More sharing options...
Capuche Posted March 11, 2013 Group: Developer Topic Count: 10 Topics Per Day: 0.00 Content Count: 2407 Reputation: 616 Joined: 07/05/12 Last Seen: March 20 Share Posted March 11, 2013 Maybe with source edit Quote Link to comment Share on other sites More sharing options...
Luciar Posted March 11, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 177 Reputation: 21 Joined: 01/31/12 Last Seen: March 8, 2020 Share Posted March 11, 2013 You could use OnTouch and a conditional warp to allow authorized people to pass through and warp unauthorized players away Quote Link to comment Share on other sites More sharing options...
johnbond Posted March 11, 2013 Group: Members Topic Count: 113 Topics Per Day: 0.03 Content Count: 457 Reputation: 11 Joined: 02/17/13 Last Seen: January 23, 2018 Share Posted March 11, 2013 You could use OnTouch and a conditional warp to allow authorized people to pass through and warp unauthorized players away @ gunman This is a nice suggestion. Give me a pm maybe I can make you something. Quote Link to comment Share on other sites More sharing options...
Question
johnbond2
How can I make a cell/s non-walkable to normal players but still walkable on GM level 20 and above?
I know the script like :
setcell "quiz_01",48,80,51,80,cell_walkable,0; (no walk)
setcell "quiz_01",48,80,51,80,cell_walkable,1; (walkable)
But how do I make it that GM's can be able to walk through it?
Anyone?
Thank you for the support guys.
Edited by gunmanLink to comment
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