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item script effect


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bonus3 bAddMonsterDropItem,n,x,y;	Adds a y/100% chance for item n to be dropped, when killing any monster of race x.
					0=Formless, 1=Undead, 2=Brute, 3=Plant, 4=Insect,
					5=Fish, 6=Demon, 7=Demi-Human, 8=Angel, 9=Dragon,
					10=Boss monster, 11=Other than (normal monster) boss monster
				If 'y' is negative value, then it's a part of formula
					chance = -y*(killed_mob_level/10)+1

http://eathena.ws/forum/topic/379-bonus3-baddmonsterdropitemnxy-doesnt-drop-anything/

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