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emperium the monster can not be created


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Posted

Personally, when I say @monster 1288 shows the message that the monster emperium can not be created, if I use @summon 1288, he creates but not to attack, which emperium war is on, the emperium not appear, what may be?

mob_db 1288

1288,EMPELIUM,Emperium,Emperium,90,68430,0,0,0,1,60,71,40,50,1,17,80,50,26,20,10,12,0,8,26,0x120,300,1288,288,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 

help

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Posted
On 1/16/2013 at 10:59 PM, Brian said:

There is a check in @monster that prevents you from spawning an Emperium:

trunk/src/map/atcommand.c

 

	if (mob_id == MOBID_EMPERIUM) {
	clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned.
	return -1;
}
 

 

To allow @monster 1288, delete those lines and recompile.

Thank you!! That is it!

Posted

There is a check in @monster that prevents you from spawning an Emperium:

trunk/src/map/atcommand.c

if (mob_id == MOBID_EMPERIUM) {
		clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned.
		return -1;
	}
To allow @monster 1288, delete those lines and recompile.

 

 

What's a good way to add more than just the "emperium" as restriction. What if I wanted to restrict mob id 1904, 1905, 2000 ?

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