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Add Maximum Skill tree?


dikapramantya

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Hello all, can i ask for adding maximum skill tree?

because i want to add skill in extended super novice ,

for example:

ashura strike, finger offensive, storm gust, right hand mastery, left hand mastery, etc .

I've added that skill in skill_tree_db.txt

but when i run server appeared like this.

post-6133-0-88909200-1356910214_thumb.png

Any One can help my?

thanks ^_^

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This topic must go to Client & Patcher Support

Follow next steps for all other skills to add

add in:

data\luafiles514\lua files\skillinfoz\skilltreeview.lub

[JOBID.JT_SUPERNOVICE] = {
 [1] = SKID.SM_SWORD,
 [2] = SKID.SM_BASH,
 [3] = SKID.SM_PROVOKE,
 [4] = SKID.TF_DOUBLE,
 [5] = SKID.TF_STEAL,
 [6] = SKID.TF_POISON,
 [8] = SKID.SM_RECOVERY,
 [9] = SKID.SM_MAGNUM,
 [10] = SKID.SM_ENDURE,
 [11] = SKID.TF_MISS,
 [12] = SKID.TF_HIDING,
 [13] = SKID.TF_DETOXIFY,
 [15] = SKID.MG_STONECURSE,
 [16] = SKID.MG_COLDBOLT,
 [17] = SKID.MG_LIGHTNINGBOLT,
 [18] = SKID.MG_NAPALMBEAT,
 [19] = SKID.MG_FIREBOLT,
 [20] = SKID.MG_SIGHT,
 [22] = SKID.MG_SRECOVERY,
 [23] = SKID.MG_FROSTDIVER,
 [24] = SKID.MG_THUNDERSTORM,
 [25] = SKID.MG_SOULSTRIKE,
 [26] = SKID.MG_FIREBALL,
 [28] = SKID.AL_RUWACH,
 [29] = SKID.AL_HEAL,
 [30] = SKID.AL_HOLYWATER,
 [31] = SKID.AL_DP,
 [32] = SKID.MG_SAFETYWALL,
 [33] = SKID.MG_FIREWALL,
 [34] = SKID.AC_OWL,
 [35] = SKID.AL_TELEPORT,
 [36] = SKID.AL_CURE,
 [37] = SKID.AL_INCAGI,
 [38] = SKID.AL_BLESSING,
 [39] = SKID.AL_DEMONBANE,
 [40] = SKID.AL_ANGELUS,
 [41] = SKID.AC_VULTURE,
 [42] = SKID.AL_WARP,
 [43] = SKID.MC_INCCARRY,
 [44] = SKID.AL_DECAGI,
 [45] = SKID.MC_IDENTIFY,
 [46] = SKID.AL_CRUCIS,
 [47] = SKID.MC_MAMMONITE,
 [48] = SKID.AC_CONCENTRATION,
 [49] = SKID.AL_PNEUMA,
 [50] = SKID.MC_DISCOUNT,
 [51] = SKID.MC_OVERCHARGE,
 [52] = SKID.MC_PUSHCART,
 [53] = SKID.MC_VENDING,
 [22] = SKID.WZ_STORMGUST // add this

add in :

data\luafiles514\lua files\skillinfo\skilltreeview.lub

[23] = {
 {"SM_SWORD", 2; Pos = 1, MaxLv = 10, NeedSkillList = {}},
 {"SM_BASH", 5; Pos = 2, MaxLv = 10, NeedSkillList = {}},
 {"SM_PROVOKE", 6; Pos = 3, MaxLv = 10, NeedSkillList = {}},
 {"TF_DOUBLE", 48; Pos = 4, MaxLv = 10, NeedSkillList = {}},
 {"TF_STEAL", 50; Pos = 5, MaxLv = 10, NeedSkillList = {}},
 {"TF_POISON", 52; Pos = 6, MaxLv = 10, NeedSkillList = {}},
 {"SM_RECOVERY", 4; Pos = 8, MaxLv = 10, NeedSkillList = {}},
 {"SM_MAGNUM", 7; Pos = 9, MaxLv = 10, NeedSkillList = {2}},
 {"SM_ENDURE", 8; Pos = 10, MaxLv = 10, NeedSkillList = {3}},
 {"TF_MISS", 49; Pos = 11, MaxLv = 10, NeedSkillList = {}},
 {"TF_HIDING", 51; Pos = 12, MaxLv = 10, NeedSkillList = {5}},
 {"TF_DETOXIFY", 53; Pos = 13, MaxLv = 1, NeedSkillList = {6}},
 {"MG_STONECURSE", 16; Pos = 15, MaxLv = 10, NeedSkillList = {}},
 {"MG_COLDBOLT", 14; Pos = 16, MaxLv = 10, NeedSkillList = {}},
 {"MG_LIGHTNINGBOLT", 20; Pos = 17, MaxLv = 10, NeedSkillList = {}},
 {"MG_NAPALMBEAT", 11; Pos = 18, MaxLv = 10, NeedSkillList = {}},
 {"MG_FIREBOLT", 19; Pos = 19, MaxLv = 10, NeedSkillList = {}},
 {"MG_SIGHT", 10; Pos = 20, MaxLv = 1, NeedSkillList = {}},
 {"MG_SRECOVERY", 9; Pos = 22, MaxLv = 10, NeedSkillList = {}},
 {"MG_FROSTDIVER", 15; Pos = 23, MaxLv = 10, NeedSkillList = {16}},
 {"MG_THUNDERSTORM", 21; Pos = 24, MaxLv = 10, NeedSkillList = {17}},
 {"MG_SOULSTRIKE", 13; Pos = 25, MaxLv = 10, NeedSkillList = {18}},
 {"MG_FIREBALL", 17; Pos = 26, MaxLv = 10, NeedSkillList = {19}},
 {"AL_RUWACH", 24; Pos = 28, MaxLv = 1, NeedSkillList = {}},
 {"AL_HEAL", 28; Pos = 29, MaxLv = 10, NeedSkillList = {}},
 {"AL_HOLYWATER", 31; Pos = 30, MaxLv = 1, NeedSkillList = {}},
 {"AL_DP", 22; Pos = 31, MaxLv = 10, NeedSkillList = {}},
 {"MG_SAFETYWALL", 12; Pos = 32, MaxLv = 10, NeedSkillList = {18, 25}},
 {"MG_FIREWALL", 18; Pos = 33, MaxLv = 10, NeedSkillList = {26}},
 {"AC_OWL", 43; Pos = 34, MaxLv = 10, NeedSkillList = {}},
 {"AL_TELEPORT", 26; Pos = 35, MaxLv = 2, NeedSkillList = {28}},
 {"AL_CURE", 35; Pos = 36, MaxLv = 1, NeedSkillList = {29}},
 {"AL_INCAGI", 29; Pos = 37, MaxLv = 10, NeedSkillList = {29}},
 {"AL_BLESSING", 34; Pos = 38, MaxLv = 10, NeedSkillList = {31}},
 {"AL_DEMONBANE", 23; Pos = 39, MaxLv = 10, NeedSkillList = {31}},
 {"AL_ANGELUS", 33; Pos = 40, MaxLv = 10, NeedSkillList = {31}},
 {"AC_VULTURE", 44; Pos = 41, MaxLv = 10, NeedSkillList = {34}},
 {"AL_WARP", 27; Pos = 42, MaxLv = 4, NeedSkillList = {35}},
 {"MC_INCCARRY", 36; Pos = 43, MaxLv = 10, NeedSkillList = {}},
 {"AL_DECAGI", 30; Pos = 44, MaxLv = 10, NeedSkillList = {37}},
 {"MC_IDENTIFY", 40; Pos = 45, MaxLv = 1, NeedSkillList = {}},
 {"AL_CRUCIS", 32; Pos = 46, MaxLv = 10, NeedSkillList = {39}},
 {"MC_MAMMONITE", 42; Pos = 47, MaxLv = 10, NeedSkillList = {}},
 {"AC_CONCENTRATION", 45; Pos = 48, MaxLv = 10, NeedSkillList = {41}},
 {"AL_PNEUMA", 25; Pos = 49, MaxLv = 1, NeedSkillList = {42}},
 {"MC_DISCOUNT", 37; Pos = 50, MaxLv = 10, NeedSkillList = {43}},
 {"MC_OVERCHARGE", 38; Pos = 51, MaxLv = 10, NeedSkillList = {50}},
 {"MC_PUSHCART", 39; Pos = 52, MaxLv = 10, NeedSkillList = {43}},
 {"MC_VENDING", 41; Pos = 53, MaxLv = 10, NeedSkillList = {52}},
 {"WZ_STORMGUST", 89; Pos = 54, MaxLv = 10, NeedSkillList = {}} // Add this without skill requirement {}}

Add in db/re/skill_tree.txt or db/pre-re/skill_tree.txt :

//SuperNovice
23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
23,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
23,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
23,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
23,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
23,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
23,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
23,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
23,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
23,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
23,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
23,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
23,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
23,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
23,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
23,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
23,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
23,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
23,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
23,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
23,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
23,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
23,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
23,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
23,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
23,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
23,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
23,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
23,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
23,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
23,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
23,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
23,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
23,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
23,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
23,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
23,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
23,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
23,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
23,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
23,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
23,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
23,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
23,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
23,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
23,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
23,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
23,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
23,89,10,0,0,0,0,0,0,0,0,0,0 // STORM GUST  add this

Edited by Angel
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In the file PC.H, search for

#define MAX_SKILL_TREE

And make sure it's set to

#define MAX_SKILL_TREE 84

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This topic must go to Client & Patcher Support

Follow next steps for all other skills to add

add in:

data\luafiles514\lua files\skillinfoz\skilltreeview.lub

[JOBID.JT_SUPERNOVICE] = {
 [1] = SKID.SM_SWORD,
 [2] = SKID.SM_BASH,
 [3] = SKID.SM_PROVOKE,
 [4] = SKID.TF_DOUBLE,
 [5] = SKID.TF_STEAL,
 [6] = SKID.TF_POISON,
 [8] = SKID.SM_RECOVERY,
 [9] = SKID.SM_MAGNUM,
 [10] = SKID.SM_ENDURE,
 [11] = SKID.TF_MISS,
 [12] = SKID.TF_HIDING,
 [13] = SKID.TF_DETOXIFY,
 [15] = SKID.MG_STONECURSE,
 [16] = SKID.MG_COLDBOLT,
 [17] = SKID.MG_LIGHTNINGBOLT,
 [18] = SKID.MG_NAPALMBEAT,
 [19] = SKID.MG_FIREBOLT,
 [20] = SKID.MG_SIGHT,
 [22] = SKID.MG_SRECOVERY,
 [23] = SKID.MG_FROSTDIVER,
 [24] = SKID.MG_THUNDERSTORM,
 [25] = SKID.MG_SOULSTRIKE,
 [26] = SKID.MG_FIREBALL,
 [28] = SKID.AL_RUWACH,
 [29] = SKID.AL_HEAL,
 [30] = SKID.AL_HOLYWATER,
 [31] = SKID.AL_DP,
 [32] = SKID.MG_SAFETYWALL,
 [33] = SKID.MG_FIREWALL,
 [34] = SKID.AC_OWL,
 [35] = SKID.AL_TELEPORT,
 [36] = SKID.AL_CURE,
 [37] = SKID.AL_INCAGI,
 [38] = SKID.AL_BLESSING,
 [39] = SKID.AL_DEMONBANE,
 [40] = SKID.AL_ANGELUS,
 [41] = SKID.AC_VULTURE,
 [42] = SKID.AL_WARP,
 [43] = SKID.MC_INCCARRY,
 [44] = SKID.AL_DECAGI,
 [45] = SKID.MC_IDENTIFY,
 [46] = SKID.AL_CRUCIS,
 [47] = SKID.MC_MAMMONITE,
 [48] = SKID.AC_CONCENTRATION,
 [49] = SKID.AL_PNEUMA,
 [50] = SKID.MC_DISCOUNT,
 [51] = SKID.MC_OVERCHARGE,
 [52] = SKID.MC_PUSHCART,
 [53] = SKID.MC_VENDING,
 [22] = SKID.WZ_STORMGUST // add this

add in :

data\luafiles514\lua files\skillinfo\skilltreeview.lub

[23] = {
 {"SM_SWORD", 2; Pos = 1, MaxLv = 10, NeedSkillList = {}},
 {"SM_BASH", 5; Pos = 2, MaxLv = 10, NeedSkillList = {}},
 {"SM_PROVOKE", 6; Pos = 3, MaxLv = 10, NeedSkillList = {}},
 {"TF_DOUBLE", 48; Pos = 4, MaxLv = 10, NeedSkillList = {}},
 {"TF_STEAL", 50; Pos = 5, MaxLv = 10, NeedSkillList = {}},
 {"TF_POISON", 52; Pos = 6, MaxLv = 10, NeedSkillList = {}},
 {"SM_RECOVERY", 4; Pos = 8, MaxLv = 10, NeedSkillList = {}},
 {"SM_MAGNUM", 7; Pos = 9, MaxLv = 10, NeedSkillList = {2}},
 {"SM_ENDURE", 8; Pos = 10, MaxLv = 10, NeedSkillList = {3}},
 {"TF_MISS", 49; Pos = 11, MaxLv = 10, NeedSkillList = {}},
 {"TF_HIDING", 51; Pos = 12, MaxLv = 10, NeedSkillList = {5}},
 {"TF_DETOXIFY", 53; Pos = 13, MaxLv = 1, NeedSkillList = {6}},
 {"MG_STONECURSE", 16; Pos = 15, MaxLv = 10, NeedSkillList = {}},
 {"MG_COLDBOLT", 14; Pos = 16, MaxLv = 10, NeedSkillList = {}},
 {"MG_LIGHTNINGBOLT", 20; Pos = 17, MaxLv = 10, NeedSkillList = {}},
 {"MG_NAPALMBEAT", 11; Pos = 18, MaxLv = 10, NeedSkillList = {}},
 {"MG_FIREBOLT", 19; Pos = 19, MaxLv = 10, NeedSkillList = {}},
 {"MG_SIGHT", 10; Pos = 20, MaxLv = 1, NeedSkillList = {}},
 {"MG_SRECOVERY", 9; Pos = 22, MaxLv = 10, NeedSkillList = {}},
 {"MG_FROSTDIVER", 15; Pos = 23, MaxLv = 10, NeedSkillList = {16}},
 {"MG_THUNDERSTORM", 21; Pos = 24, MaxLv = 10, NeedSkillList = {17}},
 {"MG_SOULSTRIKE", 13; Pos = 25, MaxLv = 10, NeedSkillList = {18}},
 {"MG_FIREBALL", 17; Pos = 26, MaxLv = 10, NeedSkillList = {19}},
 {"AL_RUWACH", 24; Pos = 28, MaxLv = 1, NeedSkillList = {}},
 {"AL_HEAL", 28; Pos = 29, MaxLv = 10, NeedSkillList = {}},
 {"AL_HOLYWATER", 31; Pos = 30, MaxLv = 1, NeedSkillList = {}},
 {"AL_DP", 22; Pos = 31, MaxLv = 10, NeedSkillList = {}},
 {"MG_SAFETYWALL", 12; Pos = 32, MaxLv = 10, NeedSkillList = {18, 25}},
 {"MG_FIREWALL", 18; Pos = 33, MaxLv = 10, NeedSkillList = {26}},
 {"AC_OWL", 43; Pos = 34, MaxLv = 10, NeedSkillList = {}},
 {"AL_TELEPORT", 26; Pos = 35, MaxLv = 2, NeedSkillList = {28}},
 {"AL_CURE", 35; Pos = 36, MaxLv = 1, NeedSkillList = {29}},
 {"AL_INCAGI", 29; Pos = 37, MaxLv = 10, NeedSkillList = {29}},
 {"AL_BLESSING", 34; Pos = 38, MaxLv = 10, NeedSkillList = {31}},
 {"AL_DEMONBANE", 23; Pos = 39, MaxLv = 10, NeedSkillList = {31}},
 {"AL_ANGELUS", 33; Pos = 40, MaxLv = 10, NeedSkillList = {31}},
 {"AC_VULTURE", 44; Pos = 41, MaxLv = 10, NeedSkillList = {34}},
 {"AL_WARP", 27; Pos = 42, MaxLv = 4, NeedSkillList = {35}},
 {"MC_INCCARRY", 36; Pos = 43, MaxLv = 10, NeedSkillList = {}},
 {"AL_DECAGI", 30; Pos = 44, MaxLv = 10, NeedSkillList = {37}},
 {"MC_IDENTIFY", 40; Pos = 45, MaxLv = 1, NeedSkillList = {}},
 {"AL_CRUCIS", 32; Pos = 46, MaxLv = 10, NeedSkillList = {39}},
 {"MC_MAMMONITE", 42; Pos = 47, MaxLv = 10, NeedSkillList = {}},
 {"AC_CONCENTRATION", 45; Pos = 48, MaxLv = 10, NeedSkillList = {41}},
 {"AL_PNEUMA", 25; Pos = 49, MaxLv = 1, NeedSkillList = {42}},
 {"MC_DISCOUNT", 37; Pos = 50, MaxLv = 10, NeedSkillList = {43}},
 {"MC_OVERCHARGE", 38; Pos = 51, MaxLv = 10, NeedSkillList = {50}},
 {"MC_PUSHCART", 39; Pos = 52, MaxLv = 10, NeedSkillList = {43}},
 {"MC_VENDING", 41; Pos = 53, MaxLv = 10, NeedSkillList = {52}},
 {"WZ_STORMGUST", 89; Pos = 54, MaxLv = 10, NeedSkillList = {}} // Add this without skill requirement {}}

Add in db/re/skill_tree.txt or db/pre-re/skill_tree.txt :

//SuperNovice
23,1,9,0,0,0,0,0,0,0,0,0,0 //NV_BASIC#Basic Skill#
23,142,1,0,0,0,0,0,0,0,0,0,0 //NV_FIRSTAID#First Aid#
23,2,10,0,0,0,0,0,0,0,0,0,0 //SM_SWORD#Sword Mastery#
23,4,10,0,0,0,0,0,0,0,0,0,0 //SM_RECOVERY#Increase HP Recovery#
23,5,10,0,0,0,0,0,0,0,0,0,0 //SM_BASH#Bash#
23,6,10,0,0,0,0,0,0,0,0,0,0 //SM_PROVOKE#Provoke#
23,7,10,5,5,0,0,0,0,0,0,0,0 //SM_MAGNUM#Magnum Break#
23,8,10,6,5,0,0,0,0,0,0,0,0 //SM_ENDURE#Endure#
23,9,10,0,0,0,0,0,0,0,0,0,0 //MG_SRECOVERY#Increase SP Recovery#
23,10,1,0,0,0,0,0,0,0,0,0,0 //MG_SIGHT#Sight#
23,11,10,0,0,0,0,0,0,0,0,0,0 //MG_NAPALMBEAT#Napalm Beat#
23,12,10,11,7,13,5,0,0,0,0,0,0 //MG_SAFETYWALL#Safety Wall#
23,13,10,11,4,0,0,0,0,0,0,0,0 //MG_SOULSTRIKE#Soul Strike#
23,14,10,0,0,0,0,0,0,0,0,0,0 //MG_COLDBOLT#Cold Bolt#
23,15,10,14,5,0,0,0,0,0,0,0,0 //MG_FROSTDIVER#Frost Diver#
23,16,10,0,0,0,0,0,0,0,0,0,0 //MG_STONECURSE#Stone Curse#
23,17,10,19,4,0,0,0,0,0,0,0,0 //MG_FIREBALL#Fire Ball#
23,18,10,17,5,10,1,0,0,0,0,0,0 //MG_FIREWALL#Fire Wall#
23,19,10,0,0,0,0,0,0,0,0,0,0 //MG_FIREBOLT#Fire Bolt#
23,20,10,0,0,0,0,0,0,0,0,0,0 //MG_LIGHTNINGBOLT#Lightning Bolt#
23,21,10,20,4,0,0,0,0,0,0,0,0 //MG_THUNDERSTORM#Thunderstorm#
23,22,10,0,0,0,0,0,0,0,0,0,0 //AL_DP#Divine Protection#
23,23,10,22,3,0,0,0,0,0,0,0,0 //AL_DEMONBANE#Demon Bane#
23,24,1,0,0,0,0,0,0,0,0,0,0 //AL_RUWACH#Ruwach#
23,25,1,27,4,0,0,0,0,0,0,0,0 //AL_PNEUMA#Pneuma#
23,26,2,24,1,0,0,0,0,0,0,0,0 //AL_TELEPORT#Teleport#
23,27,4,26,2,0,0,0,0,0,0,0,0 //AL_WARP#Warp Portal#
23,28,10,0,0,0,0,0,0,0,0,0,0 //AL_HEAL#Heal#
23,29,10,28,3,0,0,0,0,0,0,0,0 //AL_INCAGI#Increase AGI#
23,30,10,29,1,0,0,0,0,0,0,0,0 //AL_DECAGI#Decrease AGI#
23,31,1,0,0,0,0,0,0,0,0,0,0 //AL_HOLYWATER#Aqua Benedicta#
23,32,10,23,3,0,0,0,0,0,0,0,0 //AL_CRUCIS#Signum Crusis#
23,33,10,22,3,0,0,0,0,0,0,0,0 //AL_ANGELUS#Angelus#
23,34,10,22,5,0,0,0,0,0,0,0,0 //AL_BLESSING#Blessing#
23,35,1,28,2,0,0,0,0,0,0,0,0 //AL_CURE#Cure#
23,36,10,0,0,0,0,0,0,0,0,0,0 //MC_INCCARRY#Enlarge Weight Limit#
23,37,10,36,3,0,0,0,0,0,0,0,0 //MC_DISCOUNT#Discount#
23,38,10,37,3,0,0,0,0,0,0,0,0 //MC_OVERCHARGE#Overcharge#
23,39,10,36,5,0,0,0,0,0,0,0,0 //MC_PUSHCART#Pushcart#
23,40,1,0,0,0,0,0,0,0,0,0,0 //MC_IDENTIFY#Item Appraisal#
23,41,10,39,3,0,0,0,0,0,0,0,0 //MC_VENDING#Vending#
23,42,10,0,0,0,0,0,0,0,0,0,0 //MC_MAMMONITE#Mammonite#
23,43,10,0,0,0,0,0,0,0,0,0,0 //AC_OWL#Owl's Eye#
23,44,10,43,3,0,0,0,0,0,0,0,0 //AC_VULTURE#Vulture's Eye#
23,45,10,44,1,0,0,0,0,0,0,0,0 //AC_CONCENTRATION#Improve Concentration#
23,48,10,0,0,0,0,0,0,0,0,0,0 //TF_DOUBLE#Double Attack#
23,49,10,0,0,0,0,0,0,0,0,0,0 //TF_MISS#Improve Dodge#
23,50,10,0,0,0,0,0,0,0,0,0,0 //TF_STEAL#Steal#
23,51,10,50,5,0,0,0,0,0,0,0,0 //TF_HIDING#Hiding#
23,52,10,0,0,0,0,0,0,0,0,0,0 //TF_POISON#Envenom#
23,53,1,52,3,0,0,0,0,0,0,0,0 //TF_DETOXIFY#Detoxify#
23,410,1,0,0,0,0,0,0,0,0,0,0 //WE_CALLBABY#Call Baby#
23,681,1,0,0,0,0,0,0,0,0,0,0 //ALL_INCCARRY#Enlarge Weight Limit R#
23,2535,1,41,1,0,0,0,0,0,0,0,0 //ALL_BUYING_STORE#Open Buying Store#
23,89,10,0,0,0,0,0,0,0,0,0,0 // STORM GUST  add this

oh luafiles too?

btw i'am using client 2011 /heh

In the file PC.H, search for

#define MAX_SKILL_TREE

And make sure it's set to

#define MAX_SKILL_TREE 84

okay thanks :)

Edited by dikapramantya
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