truefg Posted December 27, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 58 Reputation: 0 Joined: 11/27/12 Last Seen: March 27, 2019 Share Posted December 27, 2012 Can someone please help me with this!! This is the format i want/need in my jobmaster Script!! Novice~>Mage~>Sage~> Proffesor. Novice~>Archer~>Hunter~>Sniper. Novice~>Thief~>Rogue~>Stalker. Novice~>Swordman~>Crusader~>Paladin. ETC~> Please.. I need this script.. not 3rd job.. Quote Link to comment Share on other sites More sharing options...
pandaplaygames Posted December 27, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 113 Reputation: 2 Joined: 10/29/12 Last Seen: September 21, 2017 Share Posted December 27, 2012 (edited) We already have a job master for that. just put 0 under set .Thirdclass,0; the settings to disable third jobs. it's inside your /npc/custom/ LINK to file in SVN OnInit: setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third class setarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd class set .ThirdClass,1; // Enable third classes? (1: yes / 0: no) set .SNovice,45; // Minimum base level to turn into Super Novice set .LastJob,1; // Enforce linear class changes? (1: yes / 0: no) set .SkillPointCheck,1; // Force player to use up all skill points? (1: yes / 0: no) set .Platinum,1; // Get platinum skills automatically? (1: yes / 0: no) end; Edited December 27, 2012 by pandaplaygames Quote Link to comment Share on other sites More sharing options...
Winz Posted December 27, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted December 27, 2012 OnInit: setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third class setarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd class set .ThirdClass,1; // Enable third classes? (1: yes / 0: no) set .SNovice,45; // Minimum base level to turn into Super Novice set .LastJob,1; // Enforce linear class changes? (1: yes / 0: no) set .SkillPointCheck,1; // Force player to use up all skill points? (1: yes / 0: no) set .Platinum,1; // Get platinum skills automatically? (1: yes / 0: no) end; } There, change set .ThirdClass,1; to set .ThirdClass,0; Have a nice day! Quote Link to comment Share on other sites More sharing options...
truefg Posted December 27, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 58 Reputation: 0 Joined: 11/27/12 Last Seen: March 27, 2019 Author Share Posted December 27, 2012 We already have a job master for that. just put 0 under set .Thirdclass,0; the settings to disable third jobs. it's inside your /npc/custom/ LINK to file in SVN OnInit: setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third class setarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd class set .ThirdClass,1; // Enable third classes? (1: yes / 0: no) set .SNovice,45; // Minimum base level to turn into Super Novice set .LastJob,1; // Enforce linear class changes? (1: yes / 0: no) set .SkillPointCheck,1; // Force player to use up all skill points? (1: yes / 0: no) set .Platinum,1; // Get platinum skills automatically? (1: yes / 0: no) end; OnInit: setarray .Rebirth[0],99,50; // Minimum base level, job level to rebirth OR change to third class setarray .JobReq[0],10,40; // Minimum job level to turn into 1st class, 2nd class set .ThirdClass,1; // Enable third classes? (1: yes / 0: no) set .SNovice,45; // Minimum base level to turn into Super Novice set .LastJob,1; // Enforce linear class changes? (1: yes / 0: no) set .SkillPointCheck,1; // Force player to use up all skill points? (1: yes / 0: no) set .Platinum,1; // Get platinum skills automatically? (1: yes / 0: no) end; } There, change set .ThirdClass,1; to set .ThirdClass,0; Have a nice day! Thank You guyss.. Quote Link to comment Share on other sites More sharing options...
Winz Posted December 28, 2012 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 1479 Reputation: 174 Joined: 12/14/11 Last Seen: November 21, 2016 Share Posted December 28, 2012 Sure, glad I could be a help. Have a nice day! Quote Link to comment Share on other sites More sharing options...
truefg Posted December 28, 2012 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 58 Reputation: 0 Joined: 11/27/12 Last Seen: March 27, 2019 Author Share Posted December 28, 2012 But this npc is not working.. i mean like, is buged.. doesnt work :/ Quote Link to comment Share on other sites More sharing options...
pandaplaygames Posted December 31, 2012 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 113 Reputation: 2 Joined: 10/29/12 Last Seen: September 21, 2017 Share Posted December 31, 2012 if you copied from the SVN itself of course it wont work. The tabs are in spaces. I am simply showing there is an NPC already available when you downloaded the compiled version. Just change the settings Quote Link to comment Share on other sites More sharing options...
Question
truefg
Can someone please help me with this!!
This is the format i want/need in my jobmaster Script!!
Novice~>Mage~>Sage~> Proffesor.
Novice~>Archer~>Hunter~>Sniper.
Novice~>Thief~>Rogue~>Stalker.
Novice~>Swordman~>Crusader~>Paladin.
ETC~>
Please.. I need this script.. not 3rd job..
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.