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+20 Stat Food (1 Hour)


Question

Posted

1HOUR STAT FOOD (cash script which cannot be displled and will not be removed even the player reconnects)

is it possible that if i will use an item, it's script will call another script which has this description:

+20 of chosen stat(depending on the item example: siroma food = dex , etc.)

Before it add the chosen stat for 1hour, it will check if the player does have SC_STRFOOD, SC_INTFOOD, SC_AGIFOOD, SC_VITFOOD, SC_LUKFOOD, SC_DEXFOOD, then the additional stats from these script will be removed and replaced by the SC_FOOD_STR_CASH, SC_FOOD_AGI_CASH and etc.

This is to prevent the stacking of food cash and normal stat food buffs.

Thanks

bump~~

bump~~~~~

bump~~~

2 answers to this question

Recommended Posts

Posted (edited)

cash script which cannot be displled

I think it needs source modifications to do that --

Edit: My bad, your right ! I didn't check the source sorry.

Edited by Capuche

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