ToiletMaster Posted December 11, 2012 Group: Members Topic Count: 76 Topics Per Day: 0.02 Content Count: 276 Reputation: 7 Joined: 08/11/12 Last Seen: January 26, 2018 Share Posted December 11, 2012 (edited) Hi guys, Is it possible to change the looks of the npc halfway during the script Example, GM commands are @disguise 1001 (Example). Can we do this for the NPC as well? cause the disguise script command is meant for the player instead of the npc. Edited December 11, 2012 by ToiletMaster Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 11, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2370 Joined: 10/28/11 Last Seen: 13 hours ago Share Posted December 11, 2012 *setnpcdisplay("<npc name>", "<display name>", <class id>, <size>) *setnpcdisplay("<npc name>", "<display name>", <class id>) *setnpcdisplay("<npc name>", "<display name>") *setnpcdisplay("<npc name>", <class id>) Changes the display name and/or display class of the target NPC. Returns 0 is successful, 1 if the NPC does not exist. Size is 0 = normal 1 = small 2 = big. 1 Quote Link to comment Share on other sites More sharing options...
ToiletMaster Posted December 11, 2012 Group: Members Topic Count: 76 Topics Per Day: 0.02 Content Count: 276 Reputation: 7 Joined: 08/11/12 Last Seen: January 26, 2018 Author Share Posted December 11, 2012 (edited) *setnpcdisplay("<npc name>", "<display name>", <class id>, <size>) *setnpcdisplay("<npc name>", "<display name>", <class id>) *setnpcdisplay("<npc name>", "<display name>") *setnpcdisplay("<npc name>", <class id>) Changes the display name and/or display class of the target NPC. Returns 0 is successful, 1 if the NPC does not exist. Size is 0 = normal 1 = small 2 = big. Thanks! i really did not see that in the script commands. my bad on that. will solve the topic now xD Edited December 11, 2012 by ToiletMaster Quote Link to comment Share on other sites More sharing options...
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ToiletMaster
Hi guys,
Is it possible to change the looks of the npc halfway during the script
Example, GM commands are @disguise 1001 (Example).
Can we do this for the NPC as well? cause the disguise script command is meant for the player instead of the npc.
Edited by ToiletMasterLink to comment
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