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Posted (edited)

Hi guys,

Is it possible to change the looks of the npc halfway during the script

Example, GM commands are @disguise 1001 (Example).

Can we do this for the NPC as well? cause the disguise script command is meant for the player instead of the npc.

Edited by ToiletMaster

2 answers to this question

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Posted
*setnpcdisplay("<npc name>", "<display name>", <class id>, <size>)
*setnpcdisplay("<npc name>", "<display name>", <class id>)
*setnpcdisplay("<npc name>", "<display name>")
*setnpcdisplay("<npc name>", <class id>)

Changes the display name and/or display class of the target NPC.
Returns 0 is successful, 1 if the NPC does not exist.
Size is 0 = normal 1 = small 2 = big.

  • Upvote 1
Posted (edited)

*setnpcdisplay("<npc name>", "<display name>", <class id>, <size>)
*setnpcdisplay("<npc name>", "<display name>", <class id>)
*setnpcdisplay("<npc name>", "<display name>")
*setnpcdisplay("<npc name>", <class id>)

Changes the display name and/or display class of the target NPC.
Returns 0 is successful, 1 if the NPC does not exist.
Size is 0 = normal 1 = small 2 = big.

Thanks! i really did not see that in the script commands. my bad on that.

will solve the topic now xD

Edited by ToiletMaster

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