Vinxce Posted December 8, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/08/12 Last Seen: December 12, 2012 Share Posted December 8, 2012 Hi! Today, i've built my server, and once in game, i've tried to add my friend in my friendlist. The first result is : Disconnection. The server told me there was an unknown packet recieved : 0x1346, on two bytes. There is others unknown packets... So, i've added these packets at the end of packets_db.txt: 0x1346,2 0x37F0,6 0x3713,6 0x5F13,7 Now, when I tried add my friend in my friendlist, the server don't disconnect me anymore, but there is a little freeze of few seconds... Did you have ever seen these packets? (Server rev: 17004) (Client ver : 20120618) Quote Link to comment Share on other sites More sharing options...
lekkereten Posted December 8, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 148 Reputation: 46 Joined: 11/02/11 Last Seen: November 25, 2024 Share Posted December 8, 2012 You can try and use these packets: 0x0078,55 0x007c,44 0x00aa,9 0x00f3,-1,globalmessage,2:4 0x0193,2,closekafra,0 0x01a2,37 0x01fd,15,repairitem,2 0x0202,5,changedir,2:4 0x022c,65 0x022d,19,wanttoconnection,2:6:10:14:18 0x0281,-1,convertitem,2:4:8:12 0x0288,-1,npcpointshopbuy,2:4:8:10 0x0289,12 0x029b,80 0x035f,6,ticksend,2 0x0360,6,clickbuyingstorereq,2 0x0361,5,hommenu,4 0x0362,6,dropitem,2:4 0x0364,8,movefromkafra,2:4 0x0368,6,solvecharname,2 0x0369,7,actionrequest,2:6 0x0437,5,walktoxy,2 0x0438,10,useskilltopos,2:4:6:8 0x0439,8,useitem,2:4 0x07d9,268 0x07e4,6,takeitem,2 0x07ec,8,movetokafra,2:4 0x0802,26,partyinvite2,2 0x0815,-1,reqopenbuyingstore,2:4:8:9:89 0x0817,2,reqclosebuyingstore,0 0x083c,10,useskilltoid,2:4:6 0x0856,26,friendaddrequest,2 0x0940,-1,reqsellbuyingstore,2:4:8:12 0x096a,6,getcharnamerequest,2 Provided here by gilbertobitt. Quote Link to comment Share on other sites More sharing options...
Vinxce Posted December 9, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/08/12 Last Seen: December 12, 2012 Author Share Posted December 9, 2012 Hi, thanks for the reply, but I already have these packets in the packet_db.txt //[...] Some old packets before //2012-06-18 0x0078,55 0x007c,44 0x00aa,9 0x00f3,-1,globalmessage,2:4 0x0193,2,closekafra,0 0x01a2,37 0x01fd,15,repairitem,2 0x0202,5,changedir,2:4 0x022c,65 0x022d,19,wanttoconnection,2:6:10:14:18 0x0281,-1,convertitem,2:4:8:12 0x0288,-1,npcpointshopbuy,2:4:8:10 0x0289,12 0x029b,80 0x035f,6,ticksend,2 0x0360,6,clickbuyingstorereq,2 0x0361,5,hommenu,4 0x0362,6,dropitem,2:4 0x0364,8,movefromkafra,2:4 0x0368,6,solvecharname,2 0x0369,7,actionrequest,2:6 0x0437,5,walktoxy,2 0x0438,10,useskilltopos,2:4:6:8 0x0439,8,useitem,2:4 0x07d9,268 0x07e4,6,takeitem,2 0x07ec,8,movetokafra,2:4 0x0802,26,partyinvite2,2 0x0815,-1,openbuyingstorereq,2:4:8:9:89 0x0817,2,closebuyingstorereq,0 0x083c,10,useskilltoid,2:4:6 0x0856,26,friendaddrequest,2 0x0940,-1,sellbuyingstorereq,2:4:8:12 0x096a,6,getcharnamerequest,2 //Unknown packets, added by myself 0x1335,2 0x1346,2 0x37F0,6 0x3713,6 I've added the four last packets by myself, but I don't understand why the friendship request sent these packets to the server... (I have also modified the MAX_PACKET_DB in clif.h , for avoid disconnections...) Quote Link to comment Share on other sites More sharing options...
lekkereten Posted December 9, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 148 Reputation: 46 Joined: 11/02/11 Last Seen: November 25, 2024 Share Posted December 9, 2012 No need for that. Hmm Did you change #define PACKETVER 20120410 in mmo.h? (dumb question but still you can forget..) Also do you care to send me per PM your hexed and data so I can test here as well? I'm using 2012-04-10. Quote Link to comment Share on other sites More sharing options...
Vinxce Posted December 9, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/08/12 Last Seen: December 12, 2012 Author Share Posted December 9, 2012 Yeah, i've changed the packetver to: #define PACKETVER 20120618 You mean you want just my .exe file and my 'data' folder? (I can give you directly our full client? Because we're using a .grf file, but the clientinfo.xml still remains in the data folder...) Quote Link to comment Share on other sites More sharing options...
malufett Posted December 9, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 554 Reputation: 70 Joined: 04/04/12 Last Seen: November 8, 2013 Share Posted December 9, 2012 hmm..why not use 2012-04-10 instead of 2012-06-18?? Quote Link to comment Share on other sites More sharing options...
Vinxce Posted December 9, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/08/12 Last Seen: December 12, 2012 Author Share Posted December 9, 2012 We don't use "2012-04-10" because i've a lot of connexions errors, but with 2012-06-18, we can connect in game and play. Quote Link to comment Share on other sites More sharing options...
lekkereten Posted December 9, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 148 Reputation: 46 Joined: 11/02/11 Last Seen: November 25, 2024 Share Posted December 9, 2012 Well if you now how to use WPE you can see which packet is being sent upon friend addition. Quote Link to comment Share on other sites More sharing options...
Vinxce Posted December 10, 2012 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 5 Reputation: 0 Joined: 12/08/12 Last Seen: December 12, 2012 Author Share Posted December 10, 2012 Aw, why I didn't think about it earlier... Well, i'll make some tests with WPE, and i'll give you my results. Thank you for providing time on my problem. Quote Link to comment Share on other sites More sharing options...
Question
Vinxce
Hi!
Today, i've built my server, and once in game, i've tried to add my friend in my friendlist.
The first result is : Disconnection.
The server told me there was an unknown packet recieved : 0x1346, on two bytes.
There is others unknown packets...
So, i've added these packets at the end of packets_db.txt:
Now, when I tried add my friend in my friendlist, the server don't disconnect me anymore, but there is a little freeze of few seconds...
Did you have ever seen these packets?
(Server rev: 17004)
(Client ver : 20120618)
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