Werdio Posted December 7, 2012 Group: Members Topic Count: 83 Topics Per Day: 0.02 Content Count: 248 Reputation: 1 Joined: 06/27/12 Last Seen: May 9, 2016 Share Posted December 7, 2012 Hi, I tried to make this mob: 2510,MINERAL,Goldini,Goldini,61,12099,0,7709,2690,1,1040,1121,50,10,50,65,40,35,83,45,10,12,0,6,27,0x3795,200,1156,456,384,0,0,0,0,0,0,0,1021,4550,757,250,1517,3,969,5,2282,1,616,1,746,250,0,0,0,0,4245,1 I became a error if i make @spawn 2510 .... and I don't know where the error is :/ Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 7, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2371 Joined: 10/28/11 Last Seen: 4 hours ago Share Posted December 7, 2012 if you are using those monster sprite that already exist...then you have to add this.. trunk/db/mob_avail.txt <mineral id>,2510 Quote Link to comment Share on other sites More sharing options...
Werdio Posted December 7, 2012 Group: Members Topic Count: 83 Topics Per Day: 0.02 Content Count: 248 Reputation: 1 Joined: 06/27/12 Last Seen: May 9, 2016 Author Share Posted December 7, 2012 (edited) Okay is this right now? 1614,2510,0 Edited December 7, 2012 by Lightning Farron Quote Link to comment Share on other sites More sharing options...
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Werdio
Hi,
I tried to make this mob:
I became a error if i make @spawn 2510 .... and I don't know where the error is :/
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