Milky Holmes Posted November 28, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 28 Reputation: 0 Joined: 11/06/12 Last Seen: January 10, 2013 Share Posted November 28, 2012 (edited) 1st Request = I'm requesting a command that if someone is equippingan equip which has a Golden Thief Bug Card attached the NPC will directly refuse... (The equipment must be equipped..) Actually this is for Healer... (done) 2nd Request = and I'm actually trying the addtimer but it failed... I want the timer activated only when AgitStart & AgitStart2 for 2 hour and the timer will be gone when AgitEnd & AgitEnd2 (not yet) 3rd Request = Can anyone give me a script for, all towns and fields are having a snow.. (done) 4th Request = Also can anyone make the Guild's Skill "Emergency Call" can't run/work on guild_vs1-1, guild_vs1-2, guild_vs1-3 & guild_vs1-4 (done) Edited November 29, 2012 by Milky Holmes Quote Link to comment Share on other sites More sharing options...
Ajjwidjdneidjenw Posted November 28, 2012 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 161 Reputation: 31 Joined: 12/06/11 Last Seen: December 25, 2022 Share Posted November 28, 2012 (edited) Healer by Eurphy First: //===== rAthena Script ======================================= //= Healer //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Basic healer script. //============================================================ - script Healer -1,{ if (isequiped(4127)) { message strcharinfo(0),"The Golden Thief Bug Card blocks the healers magic!"; end;} set .@Price,0; // Zeny required for heal set .@Buffs,0; // Also buff players? (1: yes / 0: no) set .@Delay,0; // Heal delay, in seconds callfunc "F_ClearGarbage",0; if (@HD > gettimetick(2)) end; if (.@Price) { message strcharinfo(0),"Healing costs "+.@Price+" Zeny."; if (Zeny < .@Price) end; if(select("^0055FFHeal^000000:^777777Cancel^000000")==2) close; set Zeny, Zeny-.@Price; } specialeffect2 313; percentheal 100,100; if (.@Buffs) { specialeffect2 37; sc_start SC_INCREASEAGI,240000,10; specialeffect2 42; sc_start SC_BLESSING,240000,10; } if (.@Delay) set @HD, gettimetick(2)+.@Delay; close; } alberta,25,240,6 duplicate(Healer) Healer#alb 909 aldebaran,135,118,6 duplicate(Healer) Healer#alde 909 amatsu,200,79,4 duplicate(Healer) Healer#ama 909 ayothaya,207,169,6 duplicate(Healer) Healer#ayo 909 brasilis,194,221,6 duplicate(Healer) Healer#bra 909 comodo,184,158,6 duplicate(Healer) Healer#com 909 dewata,193,175,6 duplicate(Healer) Healer#dew 909 eclage,105,35,4 duplicate(Healer) Healer#ecl 909 einbech,142,244,4 duplicate(Healer) Healer#einbe 909 einbroch,57,202,6 duplicate(Healer) Healer#einbr 909 dicastes01,201,194,4 duplicate(Healer) Healer#dic 909 geffen,115,72,6 duplicate(Healer) Healer#gef 909 gonryun,156,122,6 duplicate(Healer) Healer#gon 909 hugel,89,150,6 duplicate(Healer) Healer#hug 909 izlude,125,118,5 duplicate(Healer) Healer#izl 909 lighthalzen,149,103,6 duplicate(Healer) Healer#li 909 louyang,225,103,4 duplicate(Healer) Healer#lou 909 malangdo,226,188,4 duplicate(Healer) Healer#mal 909 malaya,205,205,6 duplicate(Healer) Healer#malay 909 manuk,256,176,6 duplicate(Healer) Healer#man 909 mid_camp,203,289,6 duplicate(Healer) Healer#mid 909 mora,106,100,6 duplicate(Healer) Healer#mora 909 morocc,153,97,6 duplicate(Healer) Healer#mor 909 moscovia,215,194,6 duplicate(Healer) Healer#mos 909 niflheim,188,180,5 duplicate(Healer) Healer#nif 909 payon,179,106,4 duplicate(Healer) Healer#pay 909 prontera,162,193,4 duplicate(Healer) Healer#pront 909 rachel,125,116,6 duplicate(Healer) Healer#rac 909 splendide,201,153,4 duplicate(Healer) Healer#spl 909 thor_camp,249,74,4 duplicate(Healer) Healer#thor 909 umbala,129,132,4 duplicate(Healer) Healer#umb 909 veins,217,121,4 duplicate(Healer) Healer#ve 909 xmas,143,136,6 duplicate(Healer) Healer#xmas 909 yuno,164,45,4 duplicate(Healer) Healer#yuno 909 Second: Could you please be more specific? Third: Either set all maps to the following or ask for a source Modification on the Source Request forum map_name mapflag snow Fourth: Conf/battle/skill.conf Change: emergency_call: 11 To emergency_call: 10 Edited November 28, 2012 by garet999 1 Quote Link to comment Share on other sites More sharing options...
Emistry Posted November 28, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2371 Joined: 10/28/11 Last Seen: Thursday at 03:04 PM Share Posted November 28, 2012 1st if( isequipped( 4128 ) ) end; refer isequipped 2nd how you want the timer being attach ? and what is the purpose to add the timer ? more elaboraton please... if base on what you said in above situation...we gonna make a script that loop through all player in server and attach them to give the timer.. 3rd use setmapflag then give proper mapflag for weathers.. 4th trunk/db/re/skill_nocast_db.txt and give a correspond mapflag to each map you specified.. 1 Quote Link to comment Share on other sites More sharing options...
Ajjwidjdneidjenw Posted November 28, 2012 Group: Members Topic Count: 15 Topics Per Day: 0.00 Content Count: 161 Reputation: 31 Joined: 12/06/11 Last Seen: December 25, 2022 Share Posted November 28, 2012 Or what he said ^ Quote Link to comment Share on other sites More sharing options...
AnnieRuru Posted November 28, 2012 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted November 28, 2012 2nd use sleep ... not addtimer addtimer require a player to be attach, while sleep doesn't OnWhisperGlobal: // activate by GMs agitstart; agitstart2; sleep 2 * 60 * 60 * 1000; agitend; agitend2; btw ... I feel like this is more like a support question ... not a request Quote Link to comment Share on other sites More sharing options...
Milky Holmes Posted November 28, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 28 Reputation: 0 Joined: 11/06/12 Last Seen: January 10, 2013 Author Share Posted November 28, 2012 (edited) 2nd use sleep ... not addtimer addtimer require a player to be attach, while sleep doesn't OnWhisperGlobal: // activate by GMs agitstart; agitstart2; sleep 2 * 60 * 60 * 1000; agitend; agitend2; btw ... I feel like this is more like a support question ... not a request for 2nd: I want a NPC make a timer bubble chat when the WoE/SE is active... because I set the WOE for 2 hours I want it to tick for 2 hours until 00:00:00 then the bubble vanished until the next active WoE/SE period.. I just want to ask can I add mapflag restriction 8 ? maybe restriction 8 is 4096? because restriction 7 is 2048.. well.. sry if I post in the wrong area maybe requesting some commands I dont know? lol Thankyou.. The rest is working only still having problems on 2nd.. Ah.. and I'm wondering if I type @reloadscript does .conf in conf folder also reloaded? e.g. conf/battle/skill.conf or Conf/battle/exp.conf or do I need to recompile it Edited November 28, 2012 by Milky Holmes Quote Link to comment Share on other sites More sharing options...
Question
Milky Holmes
1st Request = I'm requesting a command that if someone is equippingan equip which has a Golden Thief Bug Card attached
the NPC will directly refuse... (The equipment must be equipped..) Actually this is for Healer...
(done)
2nd Request = and I'm actually trying the addtimer but it failed... I want the timer activated only when
AgitStart & AgitStart2 for 2 hour and the timer will be gone when AgitEnd & AgitEnd2 (not yet)
3rd Request = Can anyone give me a script for, all towns and fields are having a snow.. (done)
4th Request = Also can anyone make the Guild's Skill "Emergency Call" can't run/work on guild_vs1-1, guild_vs1-2, guild_vs1-3 & guild_vs1-4 (done)
Edited by Milky HolmesLink to comment
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