doommap Posted November 24, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 30 Reputation: 0 Joined: 11/21/12 Last Seen: April 21, 2021 Share Posted November 24, 2012 I tried this http://www.eathena.ws/board/index.php?showtopic=246304 im using rAthena SVN r16928 and it doesnt work do you guys have alternate solutions for this? cause i really wanna make a misc item that adds attribute to a player. Quote Link to comment Share on other sites More sharing options...
goddameit Posted November 24, 2012 Group: Members Topic Count: 60 Topics Per Day: 0.01 Content Count: 562 Reputation: 219 Joined: 11/22/11 Last Seen: August 3, 2024 Share Posted November 24, 2012 http://rathena.org/board/forum/36-source-requests/ or http://rathena.org/board/forum/59-jobs-available/ Quote Link to comment Share on other sites More sharing options...
Euphy Posted November 24, 2012 Group: Members Topic Count: 72 Topics Per Day: 0.02 Content Count: 2997 Reputation: 1132 Joined: 05/27/12 Last Seen: June 1, 2017 Share Posted November 24, 2012 r15289: http://upaste.me/raw/26671641dcb8a13f Quote Link to comment Share on other sites More sharing options...
doommap Posted November 25, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 30 Reputation: 0 Joined: 11/21/12 Last Seen: April 21, 2021 Author Share Posted November 25, 2012 (edited) r15289: http://upaste.me/raw/26671641dcb8a13f thanks alot for your help but im still having an error i think its about this EDITED: clif_updatestatus(sd,SP_WEIGHT); //Auto-equip if(data->flag.autoequip) pc_equipitem(sd, i, data->equip); + if(sd->inventory_data->type == IT_CHARM) status_calc_pc(sd,0); return 0; } should i still add return 0; } ? cause when i try removing that thing compilation doesnt have errors and i think you forgot to put this --- map/itemdb.c Sat May 03 14:36:36 2008 +++ map/itemdb.c Sat Oct 11 20:24:47 2008 @@ -358,10 +358,11 @@ switch(type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: + case IT_CHARM: return 0; default: return 1; } } @@ -375,10 +376,11 @@ switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: + case IT_CHARM: return 0; default: return 1; } } * GOT IT FIXED THANKS FOR HELPING Edited November 24, 2012 by doommap Quote Link to comment Share on other sites More sharing options...
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doommap
I tried this http://www.eathena.ws/board/index.php?showtopic=246304 im using rAthena SVN r16928 and it doesnt work do you guys have alternate solutions for this? cause i really wanna make a misc item that adds attribute to a player.
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