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Posted (edited)

Heya,

since this is on GitHub, how about using the bugtracker for things that are broken / not fully implemented yet (within the things already being worked on)? Is there anything in particular you'd like help with? I'm sure there are other people here who would submit code every once in a while but are too busy to work on the project full-time. Not a big C/C++ person myself, but I suppose I might be able to implement something fairly simple like a file format, or GUI stuff.

Also, what's your testing environment? (Emulator/version, relevant configuration, reference client)

Edited by DrDaxxy
Posted

I'm not testing any network yet, so I don't have a emulator. I'm developing it on Windows but I want to be cross-platform, so I'm settuping a Linux environment here.

I'm also considering givin up on C++ so I could use a powerful 3D library I developed in C# for a commercial MMORPG that I'm working.

  • 3 weeks later...
Posted

I want to help with development, but after checking out the latest repository and running CMake, I'm getting build errors in Visual Studio 2012. I used boost 1.52, awesomium 1.7, glew 1.9, glm 0.9.4, sfml 2.0.

Did I misconfigure something?

  • 2 weeks later...
Posted

+1 really looking forward to see this project up and running again :D

same here ... GB any updates? did you switch to C# like you were planning?

  • 2 months later...
  • 11 months later...

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