Dvrstle Posted November 12, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Share Posted November 12, 2012 How can i make this one. . . i want the one who is the last hitter of the emp will be the one to gain the castle. Quote Link to comment Share on other sites More sharing options...
Emistry Posted November 12, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: 4 hours ago Share Posted November 12, 2012 try this.. conf/battle/monster.conf // Defines on who the mob npc_event gets executed when a mob is killed. // Type 1: On the player that killed the mob (if killed by a non-player, resorts to type 0) // Type 0: On the player that did the most damage to the mob. // NOTE: This affects who gains the Castle when the Emperium is broken. mob_npc_event_type: 1 Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted November 12, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted November 12, 2012 ok tnx! Quote Link to comment Share on other sites More sharing options...
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Dvrstle
How can i make this one. . . i want the one who is the last hitter of the emp will be the one to gain the castle.
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