[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus (2 parameters):
[Debug]: Data: number value=47
[Debug]: Data: number value=1
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus2 (3 parameters):
[Debug]: Data: number value=1011
[Debug]: Data: number value=7
[Debug]: Data: number value=10
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus (2 parameters):
[Debug]: Data: number value=1003
[Debug]: Data: number value=15
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus (2 parameters):
[Debug]: Data: number value=16
[Debug]: Data: number value=3
Could anybody point out where this is coming from that sends a terminating signal to the mapserver and crashes it? There doesn't seem to be a reported source NPC.
Question
lnteractive
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus (2 parameters):
[Debug]: Data: number value=47
[Debug]: Data: number value=1
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus2 (3 parameters):
[Debug]: Data: number value=1011
[Debug]: Data: number value=7
[Debug]: Data: number value=10
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus (2 parameters):
[Debug]: Data: number value=1003
[Debug]: Data: number value=15
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: bonus (2 parameters):
[Debug]: Data: number value=16
[Debug]: Data: number value=3
Could anybody point out where this is coming from that sends a terminating signal to the mapserver and crashes it? There doesn't seem to be a reported source NPC.
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