iAssassin Posted November 10, 2012 Posted November 10, 2012 So, Here's my Problem. I have just now created this server... I used "3CeAM-SQL-698[Trunk][Win32]" I Used these 2 Data Folders Renewel+Data+2010-11-16 Renewal Data 2010-11-16 And this Client 2010-07-21-aRagexeRE Patched. Now here's my problem. I logged onto my server... Successfully. And Boom. There are no npcs, Mobs or anything.. well I thought there wasn't. There are just no sprites for them - Though there are for items. I can spawn them, and get killed by them. Say I was to use the @killmonster command, all of the correct items drop, It's just the monsters, have no sprites. It's almost as-if the mob & NPC sprites aren't there? but then surely I would get errors? It's really weird and I would love it if someone could get back to me with some helpful information / steps into what I can do about it. As I am fairly new at this stuff, (not 100% noob) but that problem seems to be way out of my league. English help please, as it's the only language I am able to speak. Thankyou! Quote
Mystery Posted November 10, 2012 Posted November 10, 2012 Have you checked your 3CeAM's packet_db ? It's probably your client's date conflicting with your servers packet_db and client date in the source. Make sure your packet_db has the available packets for 2010-07-21 and go to your ...src/common/mmo.h and show us your packet version: #ifndef PACKETVER #define PACKETVER 20120410 //#define PACKETVER 20111116 #endif You should have it set at 20100721 for your client. Quote
iAssassin Posted November 10, 2012 Author Posted November 10, 2012 Sorry, I don't fully understand about the packet_db thing. But this is what my mmo says // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _MMO_H_ #define _MMO_H_ #include "cbasetypes.h" #include <time.h> I don't understand where I have to edit / change? Quote
Mystery Posted November 10, 2012 Posted November 10, 2012 Alright, hold on. Lemme do this off 3CeAM Okay, first, go to your src/common/mmo.h http://3ceam.googlec...rc/common/mmo.h and you should see this when you scroll down after the long list of commented out lines: #ifndef PACKETVER //#define PACKETVER 20081126 #define PACKETVER 20111122 #endif Make sure you change the 20111122 to your client's date, save and recompile. Keep in mind.. your client is really outdated T.T for even 3CeAM itself.. if you like 2010 clients, you could use 2010-08-17b Quote
iAssassin Posted November 10, 2012 Author Posted November 10, 2012 Ah okay!! Thankyou. Yes I don't like 2010 clients. I have been looking for 2012 or 2011 Do you have any links or anything that may help? - The server itself isn't so much outdated I don't believe. The client is just what i could fiind (Obviously a big fail) Also may I ask an off topic question? (Are you an administrator for a server called Mysterious RO?) #ifndef PACKETVER //#define PACKETVER 20081126 #define PACKETVER 2011112 That was my Packetver. #ifndef PACKETVER //#define PACKETVER 20081126 #define PACKETVER 20100721 I changed it to that? Saved it? and... still the same... Does it need to be recompiled? - If so. I do not know how to do that to be honest :/ Quote
Jhedzkie Posted November 10, 2012 Posted November 10, 2012 you should always consider rAthena Wiki for rAthena basics. here's the entry for Compiling. Quote
iAssassin Posted November 10, 2012 Author Posted November 10, 2012 May I ask then. Does it need to be re-compiled whenever I make a change, or would it still work without recompile...? Quote
Brian Posted November 10, 2012 Posted November 10, 2012 Yes, recompile. You need to recompile after you edit any source file in trunk/src/. Quote
iAssassin Posted November 10, 2012 Author Posted November 10, 2012 Oh, Thankyou! I would like to thank everyone who was involved with helping me getting that done! It was much appreciated and now the server works Thankyou ALL!!! Encountered some more problems, I want to change my server from local host to where others may connect even though It's only going to be 2 people (my laptop is being the Server for it at the moment ) could someone please redirect me to a post containing this information. And also, when I now log onto my server (after recompiling) I can type, Yet If i click enter it doesn't send it only stays in that box :S where as before i recompiled i could send messages & do commands and such Please help me, thankyou all very much! Quote
Mystery Posted November 10, 2012 Posted November 10, 2012 At the off topic part, yes I am, it's just not up and running for public. As for your clients, you can get new packets for newer clients here: http://svn6.assembla.com/svn/ClientSide/Packets/Packet_db/ You get new clients here: http://supportmii.com/ro1/Clients/ Quote
iAssassin Posted November 10, 2012 Author Posted November 10, 2012 Thankyou, may you help with the other 2 problems ? or am i now asking to much Quote
Question
iAssassin
So, Here's my Problem. I have just now created this server...
I used "3CeAM-SQL-698[Trunk][Win32]"
I Used these 2 Data Folders
Renewel+Data+2010-11-16
Renewal Data 2010-11-16
And this Client
2010-07-21-aRagexeRE Patched.
Now here's my problem. I logged onto my server... Successfully.
And Boom. There are no npcs, Mobs or anything.. well I thought there wasn't.
There are just no sprites for them - Though there are for items.
I can spawn them, and get killed by them.
Say I was to use the @killmonster command, all of the correct items drop, It's just the monsters, have no sprites.
It's almost as-if the mob & NPC sprites aren't there? but then surely I would get errors?
It's really weird and I would love it if someone could get back to me with some helpful information / steps into what I can do about it.
As I am fairly new at this stuff, (not 100% noob) but that problem seems to be way out of my league.
English help please, as it's the only language I am able to speak. Thankyou!
10 answers to this question
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