VyL0w Posted October 21, 2012 Posted October 21, 2012 (edited) Requesting Emergency cooldown not to be reset it cd when char get disconnected ro char select Edited October 21, 2012 by VyL0w Quote
Emistry Posted October 21, 2012 Posted October 21, 2012 trunk/conf/battle/guild.conf // Activate guild skills delay by relog? (Note 1) // Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay. guild_skill_relog_delay: yes Quote
VyL0w Posted October 21, 2012 Author Posted October 21, 2012 yes, its already set, when your remaining cd is around 1 min and then you got dc your cool down will be reset to 5 mins again Quote
lekkereten Posted October 22, 2012 Posted October 22, 2012 The timer is resetting whenever you log out. I used Emergency Call at 22:05, and at 22:06 I logged out. Theorically (or maybe not) you should be able to reuse the skill at 22:10 (since you first casted it at 22:05 -> 22:10-22:05 = 5 min delay), but I only could cast again the skill at 22:11. Is this the official behavior or it shouldn't reset when you log out? Quote
VyL0w Posted October 23, 2012 Author Posted October 23, 2012 yes its the official behavior, but i want to implement that even when you logout emergency call shouldn't reset. is that possible? bump Quote
Aleos Posted October 30, 2012 Posted October 30, 2012 Set the value to 'no' then. That config that Emistry quoted pretty much means apply a guild skill delay of 5 minutes on login from anyone in the guild (but only once). If you set that value to 'no' then when you log off and back on, the extra time of 5 minutes will not be applied. So now quoting mkbu95: If you use Emergency Call at 22:05, and at 22:06 you logged out, you are be able to reuse the skill at 22:10 (since you first casted it at 22:05 -> 22:10-22:05 = 5 min delay). Quote
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VyL0w
Requesting Emergency cooldown not to be reset it cd when char get disconnected ro char select
Edited by VyL0w7 answers to this question
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