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Memory Manager error


Elijah23

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Hello everyone,

just wanted to ask regarding this error that I'm getting..

[Error] Memory manager: freed data is changed. (freed in server's location\src\common\db.c line 1072)

db.c line 1072 shows:

if (which&DB_RELEASE_DATA && data.type == DB_DATA_PTR) aFree(data.u.ptr);

I have really no Idea what's causing the error.. xD

I'm using the latest rathena revision.. :)

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I also getting this problem

.......
[status]: Done reading '82' entries in 'db/homun_skill_tree.txt'.
[status]: Done reading '44' entries in 'db/mercenary_db.txt'.
[status]: Done reading '118' entries in 'db/mercenary_skill_db.txt'.
[status]: Done reading '12' elementals in 'db/elemental_db.txt'.
[status]: Done reading '36' entries in 'db/elemental_skill_db.txt'.
[status]: Done reading '1953' entries in 'quest_db.txt'.
[info]: Done loading '23' NPCs:
	-'0' Warps
	-'0' Shops
	-'23' Scripts
	-'0' Spawn sets
	-'0' Mobs Cached
	-'0' Mobs Not Cached
[status]: Event 'OnInit' executed with '15' NPCs.
[status]: Server is 'ready' and listening on port '5121'.

[status]: Attempting to connect to Char Server. Please wait.
[status]: Connecting to 127.0.0.1:6121
[status]: Logging in to char server...
[status]: Successfully logged on to Char Server (Connection: '2').
[status]: Sending maps to char server...
[status]: Event 'OnInterIfInit' executed with '0' NPCs.
[status]: Event 'OnInterIfInitOnce' executed with '1' NPCs.
[status]: Requested '34' guild castles from char-server...
[status]: Map Server is now online.
[info]: Received Fame List of '0' characters.
[status]: Received '34' guild castles from char-server.
[info]: 'Ennyruru' logged in. (AID/CID: '2000001/150001', Packet Ver: '25', IP:
'127.0.0.1', Group '99').
[Error]: Memory manager: freed-data is changed. (freed in d:\eathena\rathena sql
168xx\src\common\db.c line 1072)
[info]: Done loading '23' NPCs:
	-'0' Warps
	-'0' Shops
	-'23' Scripts
	-'0' Spawn sets
	-'0' Mobs Cached
	-'0' Mobs Not Cached
[status]: Event 'OnInit' executed with '15' NPCs.
[status]: Event 'OnInterIfInit' executed with '0' NPCs.
[status]: Event 'OnInterIfInitOnce' executed with '1' NPCs.

it seems to happens every time I do a @reloadscript

guess has something to do with recent SQL database .... ? cause I enabled use_sql_db

though I think this should be in bug tracker...

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Same here, xD when doing @reloadscript..

And when used in live server, it causes random map crash somewhere (random time) although I don't have a crashdump since I can't make one with my vps.. lmao

Edit:

Wow, AnnieRuru in rathena.. xD nice to see you here.. :)

Edited by wakoko321
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