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Error item name ( not english )


zhaosin

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all the LUB files should be place inside this dir in your grf

data\luafiles514\lua files\..............

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thanks for that!! not used to this new LUA/LUB system yet! havent been around since eA RC1 to svn days.

Untitled8.png

worked but got a nill value error

Untitled9.png

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equipment menu/inventory is like half translated and korean - BTW thanks for all the support Emistry

Untitled10.png

Edited by soniku
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This has been discussed numerous time..and answered.....

Favorite_tab#Msgstringtable

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soniku, you can read other's post that have similar problem like yours, or you can use the search feature, located on top-right part in this page

Edited by Emistry
Removed repeating contents.
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no problem guys thanks for clearing a few things up for me

especially this LUA structure

data\luafiles514\lua files\

cheers!!

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- Hmm, I see the problem now, I couldnt compile my lua to lub because the txt to lua thing errors with something like "expected to close at line 75999" so i got one from svn and compiled that, but luac5.0.2 wouldnt work so i tried luac5.1.4, lua2lub wouldnt accept it so i went the old fashioned way

start -> cmd -> Run as Admin -> Type CD [directory to luac.5.1.4] (would look like cd c:/users/desktop) -> Type in "luac5.1.4.exe -o itemInfo.lub itemInfo.lua" to compile lua.

- Worked like a charm, might help those using windows 7 x64 as it has issues with the lua2lub compilers, youre going to have to use the command line for this one guys.

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just get a Notepad++ ..open the lua files....and click "Save As" lub files......

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- That works but it retains the size, when you compile it via luac5.1.4 or anything else, its size goes down, great for adding stuff in the grf, because it gets alot smaller.

- Still thanks for pointing that out, i'm sure some people would prefer that route over mine xD

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so i tried luac5.1.4, lua2lub wouldnt accept it so i went the old fashioned way

May I ask you Leehalt, what's wrong with your luac.exe? Maybe you didn't use the right syntax?

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Hi there!. i have been having the same problem with with 2012-06-18ragexeRE. the first issue i came across is the packet problem

295491_2247970414330_983242915_n.jpg

this can be solved by patching 2012-06-18ragexeRE with Weediff2012Pack_v2.7 instead of Weediff2012Pack_v3.7.

NOTE: make sure you patch clients with WDGSkipPacketHeaderObfuscation.dll

well this worked for me... every other 2012 client through me the same packet error. heres a pre patched copy of mine

NOTE: also make sure that you reflect the changes in Packet_DB and MMO.H server side

NOTE: sclientinfo in [DATA/GRF] must reflect packet ver30 and langtype1

//2012-06-18aRagexeRE
//packet ver 30
0x01FD,15,repairitem,2
0x023B,26,friendslistadd,2
0x0361,5,hommenu,2:4
0x0819,36,storagepassword,0
0x0288,-1,cashshopbuy,4:8
0x0802,26,partyinvite2,2
0x022D,19,wanttoconnection,2:6:10:14:18
0x0369,7,actionrequest,2:6
0x083C,10,useskilltoid,2:4:6
0x0439,8,useitem,2:4
0x0281,-1,itemlistwindowselected,2:4:8
0x0815,-1,reqopenbuyingstore,2:4:8:9:89
0x0817,2,reqclosebuyingstore,0
0x0360,6,reqclickbuyingstore,2
0x0940,-1,reqtradebuyingstore,2:4:8:12
0x0811,-1,searchstoreinfo,2:4:5:9:13:14:15
0x0835,2,searchstoreinfonextpage,0
0x0838,12,searchstoreinfolistitemclick,2:6:10
0x0437,5,walktoxy,2
0x035F,6,ticksend,2
0x0202,5,changedir,2:4
0x07E4,6,takeitem,2
0x0362,6,dropitem,2:4
0x07EC,8,movetokafra,2:4
0x0364,8,movefromkafra,2:4
0x0438,10,useskilltopos,2:4:6:8
0x0366,90,useskilltoposinfo,2:4:6:8:10
0x096A,6,getcharnamerequest,2
0x0368,6,solvecharname,2
0x08E5,41,bookingregreq,2:4 //Added to prevent disconnections
0x08E6,4
0x08E7,10,bookingsearchreq,2
0x08E8,-1
0x08E9,2,bookingdelreq,2
0x08EA,4
0x08EB,39,bookingupdatereq,2
0x08EC,73
0x08ED,43
0x08EE,6
0x08EF,6,bookingignorereq,2
0x08F0,6
0x08F1,6,bookingjoinpartyreq,2
0x08F2,36
0x08F3,-1
0x08F4,6
0x08F5,-1,bookingsummonmember,2:4
0x08F6,22
0x08F7,3
0x08F8,7
0x08F9,6
0x08FA,6
0x08FB,6,bookingcanceljoinparty,2
0x0907,5,moveitem,2:4
0x0908,5
0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections
//2012-06-18aRagexeRE[/size][/font]
0x0078,55
0x007c,44
0x00aa,9
0x00f3,-1,globalmessage,2:4
0x0193,2,closekafra,0
0x01a2,37
0x01fd,15,repairitem,2
0x0202,5,changedir,2:4
0x022c,65
0x022d,19,wanttoconnection,2:6:10:14:18
0x0281,-1,convertitem,2:4:8:12
0x0288,-1,npcpointshopbuy,2:4:8:10
0x0289,12
0x029b,80
0x035f,6,ticksend,2
0x0360,6,clickbuyingstorereq,2
0x0361,5,hommenu,4
0x0362,6,dropitem,2:4
0x0364,8,movefromkafra,2:4
0x0368,6,solvecharname,2
0x0369,7,actionrequest,2:6
0x0437,5,walktoxy,2
0x0438,10,useskilltopos,2:4:6:8
0x0439,8,useitem,2:4
0x07d9,268
0x07e4,6,takeitem,2
0x07ec,8,movetokafra,2:4
0x0802,26,partyinvite2,2
0x0815,-1,openbuyingstorereq,2:4:8:9:89
0x0817,2,closebuyingstorereq,0
0x083c,10,useskilltoid,2:4:6
0x0856,26,friendaddrequest,2
0x0940,-1,sellbuyingstorereq,2:4:8:12
0x096a,6,getcharnamerequest,2

Now onto the translations: iv noticed that client 2012-06-18aRagexeRE loads descriptions from LUA and LUB. And seems to ignore the textnamestables in your GRF or DATA folder so both need to be translated in order for the descriptions to work.

example placing: /rag folder/system/itemInfo.lub and LUA

Untitled.png

item descriptions are translated in itemInfo.lua insted of the old decriptiontabe txt files in [DATA/GRF] .... as iv noticed so far

heres my itemInfo.lua

NOTE:apart from item names everything runs okay

as far as i know itemInfo.lub is the item name table

Untitled2.png

Now i have perfect descriptions, but loose battle sprites and sound effects by adding a translated itemInfo.lub. Where the KR itemInfo.lub

works perfect (apart from being in korean and not english) but i havent found a more uptodate version of itemInfo.lub

heres my english itemInfo.lub and heres my korean itemInfo.lub

if someone could translate or if some knows a repo or post to an untodate LUA LUB set for 2012-06-18aRagexeRE

hope it helps

SOVLED

Using item converter i simply converted the tables in a LUA/LUB. DHUU! /pat

itemInfo.lub set for 2012-06-18aRagexeRE

Hi may I ask which server manager is that you're using? I have been looking for one myself :-)

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so i tried luac5.1.4, lua2lub wouldnt accept it so i went the old fashioned way

May I ask you Leehalt, what's wrong with your luac.exe? Maybe you didn't use the right syntax?

- lua2lub.exe looks for luac5.0.2.exe exclusively, but since I have luac5.1.4.exe, it didn't work, I had to use luac5.1.4.exe via CMD

- Also, the reason why i didn't have [or dont use] luac5.0.2 was because it's compiles doesn't seem to wanna work with my client, once i switched to luac5.1.4, there were no errors, and my items were translated ingame. I remember seing something about how luac5.1.4 is best for the err, more recent clients, though I can't really back that up, since thats just what I remember, and through all this, I've gone through a crap ton of data from site building, publishing, DNS, to serverside, to client side, soo I can say for certain, my memory will get messed up at some point xD I need to get used to stuff before i start remembering them properly lol.

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Hmm I can't use luac514 too in Win 7, it seems doesn't work at all even through cmd prompt.

Yes, newer client uses lua v514, that's why we have to put them in 'C:\kRO\data\luafiles514\lua files'

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Hmm I can't use luac514 too in Win 7, it seems doesn't work at all even through cmd prompt.

Yes, newer client uses lua v514, that's why we have to put them in 'C:\kRO\data\luafiles514\lua files'

- start button -> search box: "cmd" -> right click cmd hit run as admin -> in cmd window: "cd path/to/luac5.1.4.exe -> type luac5.1.4.exe -o outputhere filehere

.........1............................2..........................................3....................................................................4.......................................5.........................

[1]-[2] : start button -> search box: "cmd"

post-4198-0-25718700-1349767724_thumb.png

[3] : right click cmd hit run as admin

post-4198-0-70056500-1349768065_thumb.png

[4] : in cmd window: "cd path/to/luac5.1.4.exe [in my case it was cd C:\Users\Auldrich\Desktop\Server Files\Client side\lua2lub]

post-4198-0-52814500-1349768096_thumb.png

[5] : run the file by calling it, giving it a command [ luac5.1.4.exe -o skilldescript.lub skilldescript.lua ]

post-4198-0-77562000-1349768387_thumb.png

- Note that all files need to be in the same directory. As shown in the final image, the compiled lub file will also be created in that same directory.

- Try that, see if it works for you?

- Lol, I compiled a fresh skilldescript.lub so i can demonstrate the thing with screenshots xD Oh and as always, you can just click on the image to make it larger since its an attachment. =x

Edited by Leehalt
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Okay thanks Leehalt :)

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Or use notepad++ to open the .lua files then save it as .lub files.

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