Jump to content
  • 0

Other can't connect


Question

Posted

My friend and i decided to use teamviewer cause hes telling me that errors are popping during start up as shown below:

error.png

after clicking 5-7 errors like the one above, the game window pups-up.. but then, when he enters his username and password, and gets in, the servers show are "valkyrie/new_loki/etc." but my server is not there..

can anyone help? please?

7 answers to this question

Recommended Posts

Posted

well, it works with me just fine..

i don't know why it doesn't work with them..

Same problem, different language http://rathena.org/b...s-cant-connect/

Have you edit your clientinfo.xml?

yes, i have checked, i replaced 127.0.0.1 with my own IP address..

and i converted it to GRF file..

update your lua / lub file so that your client is compatible with it...

you can get the lua file here..

http://subversion.as...a_Project/lubs/

and make sure your client read lub file and not the data folder....

anyway there is alot topic discussed about lub file problem...you can search for it and take a look on it.

my client version is 2011-03-15, so i need to find lua/lub files with the same date right?

Posted

Maybe your char+map+log server's IP is not updated, or are you using 127.0.0.1?

here is my char+login+map IP's:

Char IP:

// Login Server IP

// The character server connects to the login server using this IP address.

// NOTE: This is useful when you are running behind a firewall or are on

// a machine with multiple interfaces.

login_ip: 127.0.0.1

// The character server listens on the interface with this IP address.

// NOTE: This allows you to run multiple servers on multiple interfaces

// while using the same ports for each server.

//bind_ip: 127.0.0.1

// Login Server Port

login_port: 6900

// Character Server IP

// The IP address which clients will use to connect.

// Set this to what your server's public IP address is.

char_ip: 71.179.93.193

MAP IP

// Character Server IP

// The map server connects to the character server using this IP address.

// NOTE: This is useful when you are running behind a firewall or are on

// a machine with multiple interfaces.

char_ip: 127.0.0.1

// The map server listens on the interface with this IP address.

// NOTE: This allows you to run multiple servers on multiple interfaces

// while using the same ports for each server.

//bind_ip: 127.0.0.1

// Character Server Port

char_port: 6121

// Map Server IP

// The IP address which clients will use to connect.

// Set this to what your server's public IP address is.

map_ip: 71.179.93.193

i dont know about my Login_Athena, but here it is:

Login IP:

// Athena Login Server configuration file.

// Translated by Peter Kieser <[email protected]>

// Note: "Comments" are all text on the right side of a double slash "//"

// Whatever text is commented will not be parsed by the servers, and serves

// only as information/reference.

// The login server listens on the interface with this IP address.

// NOTE: This allows you to run multiple servers on multiple interfaces

// while using the same ports for each server.

//bind_ip: 127.0.0.1

// Login Server Port

login_port: 6900

//Time-stamp format which will be printed before all messages.

//Can at most be 20 characters long.

//Common formats:

// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)

// %H:%M:%S (hour:minute:second, 24 hour format)

// %d/%b/%Y (day/Month/year)

//For full format information, consult the strftime() manual.

//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)

stdout_with_ansisequence: no

//Makes server output more silent by ommitting certain types of messages:

//1: Hide Information messages

//2: Hide Status messages

//4: Hide Notice Messages

//8: Hide Warning Messages

//16: Hide Error and SQL Error messages.

//32: Hide Debug Messages

//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)

console_silent: 0

// Console Commands

// Allow for console commands to be used on/off

// This prevents usage of >& log.file

console: off

// Can you use _M/_F to make new accounts on the server?

new_account: no

//If new_account is enabled, minimum length to userid and passwords should be 4?

//Must be 'Yes' unless your client uses both 'Disable 4 LetterUserID/Password' Diffs

new_acc_length_limit: yes

// Account registration flood protection system

// allowed_regs is the number of registrations allowed in time_allowed (in seconds)

allowed_regs: 1

time_allowed: 10

// Log Filename. All operations received by the server are logged in this file.

login_log_filename: log/login.log

// To log the login server?

// NOTE: The login-sql server needs the login logs to enable dynamic pass failure bans.

log_login: yes

// Indicate how to display date in logs, to players, etc.

date_format: %Y-%m-%d %H:%M:%S

// Required account group id to connect to server.

// -1: disabled

// 0 or more: group id

group_id_to_connect: -1

// Minimum account group id required to connect to server.

// Will not function if group_id_to_connect config is enabled.

// -1: disabled

// 0 or more: group id

min_group_id_to_connect: -1

// Starting additional sec from now for the limited time at creation of account

// -1: new account are created with UNlimited time (default value)

// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time)

start_limited_time: -1

// Check The clientversion set in the clientinfo ?

check_client_version: no

// What version we would allow to connect? (if the options above is enabled..)

client_version_to_connect: 20

// Store passwords as MD5 hashes instead of plaintext ?

// NOTE: Will not work with clients that use <passwordencrypt>

use_MD5_passwords: no

// Ipban features (SQL only)

ipban.enable: yes

//ipban.sql.db_hostname: 127.0.0.1

//ipban.sql.db_port: 3306

//ipban.sql.db_username: ragnarok

//ipban.sql.db_password: ragnarok

//ipban.sql.db_database: ragnarok

//ipban.sql.codepage:

//ipban.sql.ipban_table: ipbanlist

// Dynamic password failure ipban system

ipban.dynamic_pass_failure_ban: yes

ipban.dynamic_pass_failure_ban_interval: 5

ipban.dynamic_pass_failure_ban_limit: 7

ipban.dynamic_pass_failure_ban_duration: 5

// Interval (in seconds) to clean up expired IP bans. 0 = disabled. default = 60.

// NOTE: Even if this is disabled, expired IP bans will be cleaned up on login server start/stop.

// Players will still be able to login if an ipban entry exists but the expiration time has already passed.

ipban_cleanup_interval: 60

// Interval (in minutes) to execute a DNS/IP update. Disabled by default.

// Enable it if your server uses a dynamic IP which changes with time.

//ip_sync_interval: 10

// DNS Blacklist Blocking

// If enabled, each incoming connection will be tested against the blacklists

// on the specified dnsbl_servers (comma-separated list)

use_dnsbl: no

dnsbl_servers: dnsbl.deltaanime.net

// Which account engine to use.

// 'auto' selects the first engine available (txt, sql, then others)

// (defaults to auto)

account.engine: auto

// Account data storage configuration

// SQL

//account.sql.db_hostname: 127.0.0.1

//account.sql.db_port: 3306

//account.sql.db_username: -

//account.sql.db_password: -

//account.sql.db_database: -

//account.sql.codepage:

//account.sql.case_sensitive: no

//account.sql.account_db: login

//account.sql.accreg_db: global_reg_value

// Client MD5 hash check

// Check client hash?

client_hash_check: off

// Put your client hashes here, a player can login into the server using

// a hash with a group_id equal or lower the account group_id

// Follow the model(without the //):

// client_hash: group_id, hash

// Examples:

client_hash: 0, 113e195e6c051bb1cfb12a644bb084c5

client_hash: 99, cb1ea78023d337c38e8ba5124e2338ae

import: conf/inter_athena.conf

import: conf/import/login_conf.txt

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...