Dvrstle Posted September 25, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Share Posted September 25, 2012 (edited) when im using +18, +19 and +20 glorious fist the damage of Guillotine Fist is not stable example these are the damages 90k,100k,105k,98k,85k,120k but when im using other weapons. . its all stable Edited September 25, 2012 by vlatag12 Quote Link to comment Share on other sites More sharing options...
kyeme Posted September 26, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 03/08/12 Last Seen: 6 hours ago Share Posted September 26, 2012 What do you mean not stable? Not fixed damage? Quote Link to comment Share on other sites More sharing options...
malufett Posted September 26, 2012 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 554 Reputation: 70 Joined: 04/04/12 Last Seen: November 8, 2013 Share Posted September 26, 2012 because of its bonus when it reach +6 & up +6 upgrade bonus: [slaughter] Lv 1: Increases physical damage bonus by (Upgrade - 4) ^ 2, til an upgrade of +14. Increases defense bypassing by 5%. if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } Quote Link to comment Share on other sites More sharing options...
GmOcean Posted September 26, 2012 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 666 Reputation: 93 Joined: 04/27/12 Last Seen: August 17, 2015 Share Posted September 26, 2012 No, that wouldn't cause his random dmg to flux that much, because if you notice, he specified having it upgraded to 18-20, it would have stopped at 14. The only part if any would be the: bIgnoreDefRate bonus. Since you would deal different amounts of DMG depending on how much def a target has. Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted September 26, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted September 26, 2012 but i tried the damage on the same enemy. . . RG with the same eqpz . . and guillotine does unstable damage xD Quote Link to comment Share on other sites More sharing options...
kyeme Posted September 26, 2012 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 164 Reputation: 12 Joined: 03/08/12 Last Seen: 6 hours ago Share Posted September 26, 2012 No, that wouldn't cause his random dmg to flux that much, because if you notice, he specified having it upgraded to 18-20, it would have stopped at 14. The only part if any would be the: bIgnoreDefRate bonus. Since you would deal different amounts of DMG depending on how much def a target has. But the Guillotine Fist is always Nuetral and IgnoreDef. Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted September 29, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted September 29, 2012 what do you think is the problem? Quote Link to comment Share on other sites More sharing options...
Dvrstle Posted September 30, 2012 Group: Members Topic Count: 125 Topics Per Day: 0.03 Content Count: 361 Reputation: 10 Joined: 12/30/11 Last Seen: January 3, 2016 Author Share Posted September 30, 2012 bump~~ Quote Link to comment Share on other sites More sharing options...
Question
Dvrstle
when im using +18, +19 and +20 glorious fist the damage of Guillotine Fist is not stable
example
these are the damages
90k,100k,105k,98k,85k,120k
but when im using other weapons. . its all stable
Edited by vlatag12Link to comment
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